Viewing profile — invl
invl
HN member- Joined
- Tue, Feb 11, 2025, 2:08 PM UTC
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About invl
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Recent public activity
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Comment #47818430
It's reference-counted at the boundaries. See https://github.com/Z3Prover/z3/blob/daf2506b6002149d531cb6c9...
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Comment #47818342
I'm not sure I understand your argument. Z3's API is canonically C. There's a C++ wrapper that works pretty well. I don't have experience with the Rust wrapper, but I'd imagine tha…
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Comment #47280156
The Steam Link was ARM-based.
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Comment #46746259
"first-class support for returning errors and propagating them" certainly sounds like exceptions! In fact, the compiler can even emit special tables that let the runtime completely…
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Comment #46321603
I have already clicked the all-caps button
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Comment #46030945
this happens with eg licensed music or product tie-ins or whatever, and the game just stops being sold
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Comment #45083974
as a developer my first priority is whether the software works, not whether it is fast or easy to develop
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Comment #43012912
MOOs (based on LambdaMOO at least) had various write permission levels, including builder (you can make new instances of existing things like rooms or objects and give them descrip…