Live data from Hacker News

Viewing profile — insonifi

insonifi

HN member
Joined
Mon, Mar 05, 2018, 4:15 PM UTC
HN karma
34
Public activity
10 items

About insonifi

[ my public key: https://keybase.io/insonifi; my proof: https://keybase.io/insonifi/sigs/mKVLGVUEak1Kj1nKSy_leTVXuIg-ds-8TdXWrifjmK0 ]

Recent public activity

  1. comment
    Comment #45189303

    I cannot totally agree. From my experience, if the phone is wider than ~68mm, I cannot hold it firmly in my hand and operate it. The UI comes after that, for how far I can reach.

  2. comment
    Comment #45186183

    I would prefer my phone to be operable by one hand.

  3. comment
    Comment #43707072

    It's a slang term for "friend"[1]. [1] https://www.urbandictionary.com/define.php?term=fren

  4. comment
    Comment #35084989

    Same here :). But original Optimus has a screen in each key. This technically similar to a later design https://www.artlebedev.com/optimus/popularis/ . Which also had a single big …

  5. comment
    Comment #34366635

    I never knew him but as a daily Arch user, for a decade now, I am deeply saddened by this loss. Makes you think about how much you rely on people you never met.

  6. comment
    Comment #28609395

    I think you actually meant Redux, which as an implementation of the Flux architecture was inspired by Elm, as per the author [1]. [1] https://egghead.io/podcasts/dan-abramov-co-aut…

  7. comment
    Comment #27316333

    BBC was on it way before any of them even existed. https://en.wikipedia.org/wiki/BBC_Red_Button

  8. comment
    Comment #26776797

    It is no different from other products. There are people who do subjective reviews, and others who put some science in it. Although, as far as I understand, headphones are both qui…

  9. comment
    Comment #18166325

    I believe troubles are caused by induction effect from adjacent layer (similar to self-inductance[0]). [0] - https://en.wikipedia.org/wiki/Inductance#Self-inductance_of_...

  10. comment
    Comment #18044856

    In contrast, on early Android 2 phones, I did the opposite -- increasing animation time to 2x. It felt smoother. I'd argue, that animation can cover unresponsiveness of application…