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ianertson

HN member
Joined
Tue, Oct 24, 2017, 11:32 AM UTC
HN karma
37
Public activity
30 items

About ianertson

I'm a self-employed digital monad & developer. On my spare time I mostly work on my compiler or other fun projects.

Born and raised in Sweden.

Recent public activity

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    Comment #34197065

    Thank you!! Indeed, it's really fun actually

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    Comment #34192410

    It's definitely not a language that needs to be created. I was just in the need for a scripting language in my game engine, and I wanted something that felt like GLSL.

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    Comment #34192403

    Well, I'm going to use it for one of my personal projects. I wanted a scripting language for a game engine that I'm working on, and wanted something that felt like GLSL

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    Show HN: Scripting language inspired by JavaScript and GLSL

    I'm working on a scripting-language heavily inspired by Javascript and GLSL. The idea is to use this for a game engine I'm working on.

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    Comment #26151899

    Right, I'll have to fix this too

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    Comment #26146102

    Yes, this is because Im building it in "dev" for FJB as well. The circumstances should be equal for all benchmarks.

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    Comment #26142808

    Sure, but it was just an example of what kind of things FJB is doing to the code

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    Comment #26142225

    What I mean with "adapts the code through static analysis" is: 1. Finds dead code and removes it 2. It converts nodejs code that isn't compatible with the browser into browser code…

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    Comment #26142203

    I'm planning to make the typescript support an optional feature, so that one could integrate something else. We will see. Anyhow, appreciate your feedback.

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    Comment #26142189

    Thanks for the tip, will make sure to fix this

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    Comment #26142187

    Hey!! Great to see you here ;) Yes that docs page is actually auto generated from the github README, and it doesn't convert the links to anything appropriate

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    Comment #26050108

    I also made some benchmarks, including my own bundler: https://www.github.com/sebbekarlsson/fjb/tree/master/benchma...

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    Comment #25196499

    Basically, I've been using redux for a while. And I wanted to have some fun and try and implement my own state management library. Just wanted some feedback, looking forward to see…

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    Comment #25195695

    How exactly is it faking different pages using anchors? I read your code but I can't find the logic behind it

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