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hsndmoose

HN member
Joined
Thu, Oct 23, 2014, 11:03 PM UTC
HN karma
22
Public activity
16 items

About hsndmoose

[ my public key: https://keybase.io/a_random_moose; my proof: https://keybase.io/a_random_moose/sigs/hO89-vK6sUJxmjFC5rI9uGSx2jty6CSHhGBI8s8_SR4 ]

Recent public activity

  1. comment
    Comment #30505054

    Lmk if you want contributors, I was looking at building something like this as well.

  2. comment
    Comment #27786620

    Yes thank you. Between this and your other comment to me in this thread I think you've really gotten to the heart of it. I appreciate you putting into concise words what was rumbli…

  3. comment
    Comment #27784830

    I cannot. It's a philosophical question of what is truth. I don't know if it is possible for a human to obtain 100% objective truth about something.

  4. comment
    Comment #27784479

    Would this not require quantifying real, objective truth? How does one compute truth without relying on human input? (Which instead trends towards truthiness/the "feeling" of wheth…

  5. comment
    Comment #27215471

    Even "pretty bad" condition Beta is still worth a pretty penny. Lots of people just want to have complete sets, or play "1994" League which allows only cards from that era. There w…

  6. comment
    Comment #27214276

    > Interestingly, unopened packs seem to fetch a fair amount, certainly more than their “expected value” Yeah it's a phenomenon seen in a few different CCG markets actually. Roughly…

  7. comment
    Comment #27214173

    https://www.mtgstocks.com/lists IMO you'd get a lot of mileage from the "Reserved List" or "Vintage Staples" but site is decent for a general price lookup as well. Feel free to sho…

  8. comment
    Comment #26509669

    I think it's actually in the first book! The Three Body Problem.

  9. comment
    Comment #23392687

    Anecdotal: The on-ramp to Gloomhaven is quite smooth, compared even to many "simpler" games. It feels like there is an MVP-design of a game initially introduced and then as you pla…

  10. comment
    Comment #20704774

    Yeah watching a section of code over time was what I thought this was going to be initially. That sounds really useful for sharing the story of "how we got here" to new devs.

  11. comment
    Comment #19505975

    Adding a podcast Lin was on, detailed just how much work goes into creating Code Cartoons. It's pretty amazing and highly appreciated. https://changelog.com/podcast/294

  12. comment
    Comment #19116027

    Download link on website busted for me. Hugged to death? Getting BlobNotFound.

  13. comment
    Comment #18019959

    It's scary how much this comment applies to my current job. Literally just spent today discussing with entire engineering org how to steer away from this behavior.

  14. comment
    Comment #17248946

    Yeah I thought about it for a bit and realized my question was pretty dumb if you understand that a basic underpinning of The Standard Model is that you can't exceed the speed of l…

  15. comment
    Comment #17239815

    Just trying to unpack your statement. Are you saying we're trapped because the standard model doesn't allow for FTL travel? (This is my assumption based on context) I'm way outside…

  16. comment
    Comment #15865848

    Can only really speak for Alamo Drafthouse, but yes to all. Reserve seating ahead of time, order food/drinks off a menu at your seat + sometimes movie-specific menu items. They do …