Viewing profile — hnlauncher
hnlauncher
HN member- Joined
- Wed, Feb 25, 2015, 11:44 PM UTC
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About hnlauncher
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Comment #44115549
I think I found them on the wayback machine here: https://web.archive.org/web/20040603010041/www.planetunreal.... Are they the ones you're talking about?
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Comment #24660362
By guaranteed optimisations talk, are you referring to this blog post by Robert O'Callahan: https://robert.ocallahan.org/2020/08/what-is-minimal-set-of-... ?
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Comment #17988471
https://www.pyret.org/ does it like this: for each(str from [list: "Ahoy", "world!"]): print(str) end for map(n from [list: 1,2,3]): n * n end # ==> [list: 1, 4, 9] for filter(n fr…
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Comment #14077465
That W3 tips link is a decade old and not in any way normative. Appealing to it's authority is silly IMO and talking about semantic CSS like one does semantic HTML is even sillier …
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Comment #9701329
> Maybe unity will use a new version of C#? (deeply unlikely) Actually they will upgrade Mono when IL2CPP is stable enough. http://blogs.unity3d.com/2014/05/20/the-future-of-script…
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Comment #9140834
By default it is binary, but you can change it to a textual one: http://docs.unity3d.com/Manual/TextualSceneFormat.html And they've also improved the merging story, see: http://blo…
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Comment #9110539
Is there any proof whatsoever for this? I'm extremely skeptical because the first post Usenet post warns that you'd be sentenced to death if you were in possession of information a…