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hnlauncher

HN member
Joined
Wed, Feb 25, 2015, 11:44 PM UTC
HN karma
16
Public activity
9 items

About hnlauncher

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Recent public activity

  1. comment
    Comment #44115549

    I think I found them on the wayback machine here: https://web.archive.org/web/20040603010041/www.planetunreal.... Are they the ones you're talking about?

  2. story
  3. story
  4. comment
    Comment #24660362

    By guaranteed optimisations talk, are you referring to this blog post by Robert O'Callahan: https://robert.ocallahan.org/2020/08/what-is-minimal-set-of-... ?

  5. comment
    Comment #17988471

    https://www.pyret.org/ does it like this: for each(str from [list: "Ahoy", "world!"]): print(str) end for map(n from [list: 1,2,3]): n * n end # ==> [list: 1, 4, 9] for filter(n fr…

  6. comment
    Comment #14077465

    That W3 tips link is a decade old and not in any way normative. Appealing to it's authority is silly IMO and talking about semantic CSS like one does semantic HTML is even sillier …

  7. comment
    Comment #9701329

    > Maybe unity will use a new version of C#? (deeply unlikely) Actually they will upgrade Mono when IL2CPP is stable enough. http://blogs.unity3d.com/2014/05/20/the-future-of-script…

  8. comment
    Comment #9140834

    By default it is binary, but you can change it to a textual one: http://docs.unity3d.com/Manual/TextualSceneFormat.html And they've also improved the merging story, see: http://blo…

  9. comment
    Comment #9110539

    Is there any proof whatsoever for this? I'm extremely skeptical because the first post Usenet post warns that you'd be sentenced to death if you were in possession of information a…