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hamoid

HN member
Joined
Mon, May 16, 2011, 4:22 PM UTC
HN karma
386
Public activity
118 items

About hamoid

Interactive generative art using OPENRNDR (Kotlin), openFrameworks (C++), Processing (Java) and p5.js.

Home: https://hamoid.com

Patreon: https://www.patreon.com/funprogramming

Recent public activity

  1. comment
    Comment #43875165

    Looks very fun :-) Does anyone notice issues with the sound quality? In many of the examples I hear clicking: sometimes as if the attack is too high, or as if there is some kind of…

  2. comment
    Comment #41659634

    See "Chirpy TX/RX": a protocol and implementation for transferring data out of an airgapped device over a piezo buzzer. https://aka-gabor.xyz/lab/

  3. comment
    Comment #37576339

    Or https://github.com/hydra-synth/hydra (Livecoding networked visuals in the browser, since 2017)

  4. comment
    Comment #36620038

    I haven't seen people mentioning using Godot with Kotlin, so I'll leave the link here. At some point it could be nice for Kotlin devs. https://godot-kotl.in/en/stable/

  5. comment
    Comment #32925962

    Once I realized that Flash .swf files could be compressed to half the size using gz, so I sent an e-mail to Macromedia suggesting that they zip their files. The next version had th…

  6. comment
    Comment #31058902

    For years I've thought that dating sites could benefit from such post limits. If one could write 3 posts per day I think one would be more careful about what is posted and success …

  7. comment
    Comment #30954476

    That's where I stopped reading.

  8. comment
    Comment #30934649

    What if explicit, questionable and even illegal content was AI generated instead of involving harm to real humans of all ages?

  9. comment
    Comment #29332281

    I know what you mean. I still think Processing and p5.js might be the best way to start, but what's missing is a bridge to move to the next level: showing other ways of doing thing…

  10. comment
    Comment #29331900

    When I started using it 3 years ago I was concerned about using Kotlin (a language developed mostly by one company) or choosing a framework with a small community. After writing hu…

  11. comment
    Comment #29328751

    I'm happy to hear those third party tutorials are considered great! ;-)

  12. comment
    Comment #27630281

    > with green energy hubs like Finland and Norway In which way is Finland a green energy hub? If I look at [1] and [2] I see that in 2019 Finland's energy use was 55% fossil based. …

  13. comment
    Comment #27325730

    You are right. Big or small bikes, buses, trucks or a driver trying to quickly burn as much fuel as possible in their car are all disturbing. A difference is that some of them are …

  14. comment
    Comment #27324211

    To me the sound of those big bikes is a form of terrorism. They rise my blood pressure, increase stress levels and make me hate. Try living somewhere where every 20 minutes such bi…

  15. comment
    Comment #26578896

    Unreal Engine? If I got it right you get the source but not the permission to redistribute it.

  16. story
  17. comment
    Comment #24962005

    My home page (a few hundred pages, lots of images) took over one minute to build with Jekyll and around a second with Hugo. Waiting for a minute for every tiny change I make trying…

  18. comment
    Comment #22033210

    I like PraxisLive[1] because it combines both code and nodes. Reconnecting nodes in different ways it's ideal for experimenting with different implementations or trying out differe…

  19. comment
    Comment #21760936

    Although not strictly a game engine, OPENRNDR[0] could probably be used to create one in Kotlin. > OPENRNDR is a tool to create tools. It is an open source framework for creative c…

  20. comment
    Comment #21760914

    Because it's not FLOSS. At least that's my reason.

  21. comment
    Comment #20104779

    Here a documentary about the case of Mallorca (subtitles in various languages, 65 minutes long): http://totinclos.cat/documental/

  22. comment
    Comment #19728450

    This [1] blog post describes the state in which the different Libre video editors were in December 2018. It's a great blog to keep track of Libre creative tools out there. Personal…

  23. comment
    Comment #18273413

    By accident I figured out how to draw a simple Voronoi pattern: draw lots of planes at the same distance from a center point, each plane perpendicular to that center point. https:/…

  24. comment
    Comment #16543453

    In 2006 I shot a different kind of coincidence that made me wonder about the uniqueness of our actions: 10 minutes apart, two unknown men walking on a street, both with jeans, blac…

  25. comment
    Comment #13283326

    As a 16 color grayscale png it's 870KB.