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hackrmn

HN member
Joined
Sat, Sep 21, 2024, 8:04 AM UTC
HN karma
304
Public activity
127 items

About hackrmn

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Recent public activity

  1. comment
    Comment #49247451

    I agree regarding metaphors, I myself aggressively utilise analogies with both myself and others, as a "digestive", but I feel like with LLMs we're treading on thin ice as it's not…

  2. comment
    Comment #49244661

    There's been research done (I know, big words -- don't have any links readily available), where it was pointing to the fact that what goes easily in (into the brain) also goes easi…

  3. comment
    Comment #49107420

    For my part, the make-or-break part of these kind of visualisations -- assisting home renovation, and interior and exterior design and architecture in general -- has been lighting …

  4. comment
    Comment #49095705

    This is the MVP comment. When you have a carpenter visiting you don't announce they can go into your kids' rooms (for reasons unrelated to the job is) and what not -- the [default]…

  5. comment
    Comment #48984610

    I don't know, I was very happy when I discovered what Radiance can do with what you give it. I hear people get very good looking rendering with Blender, but my brain doesn't work l…

  6. comment
    Comment #48972014

    Thanks, I did some learning and it fell more into place.

  7. comment
    Comment #48966155

    Is transcription a form of _inference_ though? I mean I see the word being thrown around and I understand what it means (or at least I think I do) in context of LLMs doing the thin…

  8. comment
    Comment #48920255

    Ok, I admit arguing about Git's merits, best practices, workflows and so on, can be hard online like this, not the least because I have limited amount of time I can invest in this …

  9. comment
    Comment #48919341

    No, boss -- you suck. See what I did there?

  10. comment
    Comment #48919145

    I think you missed the main point of my argument -- you, the game developer, aren't programming the hardware directly or through the kernel -- you are using a common abstraction in…

  11. comment
    Comment #48905316

    If you want that, mandate developers use prefixes like `!fixup` and do `git rebase` _on your end_ -- why force upon everyone your ideas especially if it also squashes all developme…

  12. comment
    Comment #48904964

    A linear graph doesn't do any developer in the team except Github (which isn't a developer in this context) any good because they have to pull down the graph at some point and when…

  13. comment
    Comment #48904392

    My observation has been that those who have never learned Git properly -- disregarding for a moment the issue with what "properly" means here -- just don't think they need to, stic…

  14. comment
    Comment #48904256

    I last wrote 3-D rendering code using hardware in 2005 or so. It was DirectX 11 or 12, I don't recall. I thought it was quite a mountain to climb. For my part, I grew up _implement…

  15. comment
    Comment #48897631

    I seem to remember to have watched a recent comparison on YT between Second Reality using SB vs GUS, and I did appreciate an audible improvement with the latter, but it may have be…

  16. comment
    Comment #48891362

    Yeah, it infused my software engineering career and interest in optimisation and 3-D rendering. P.S. When we invent the time machine, we should go back to load up on actual GUS _an…

  17. comment
    Comment #48890227

    I think a fundamental and flawed assumption in your general line of argument boils down to that line: > Social people will be fine Thing is, "social" is not only a scale, it's not …

  18. comment
    Comment #48890178

    During my teenage years in what is today a post-Soviet country -- to put it in apt context -- I was briefly an absolutely ecstatic owner of a Gravis Ultrasound (Classic, I believe)…

  19. comment
    Comment #48836029

    Fewer people aren't staring into their phones or talking to them -- makes your social antennas pick up automatically on not wanting to disturb them (lest you draw their ire for not…

  20. comment
    Comment #48821710

    Right, if what you mean is making the `=""` optional, then it seems even more attractive than types, I admit. You'd have to amend the XML grammar to see if making the `=""` optiona…

  21. comment
    Comment #48821603

    Can you think of a minor syntax error example that you believe should be corrected by the browser, and better than the author would (had the Web browser notified them early -- by a…

  22. comment
    Comment #48821454

    I think this is _the_ most popular criticism of HTML 5 vs. XML, that I have seen mentioned. Which is telling, quite frankly. It makes me think that the powers that be that pushed H…

  23. comment
    Comment #48821371

    I looked at CSTML, and frankly, it looks like any other improvement that upon first glance may seem like definite improvement, but the trouble with these dialects or ideas is that …

  24. comment
    Comment #48821230

    I agree we shouldn't have thrown the baby out with the bathwater -- and it's not like _strictness_ was not in XML's spirit, so your usual suspects for primitive types -- numbers an…

  25. comment
    Comment #48797195

    Every time XML comes up, I feel obligated to share my opinion (I too wrote XML a the turn of the millennium and have seen it become and still witness on occasion it being excommuni…