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gyrovorbis

HN member
Joined
Sun, Jun 05, 2016, 3:59 AM UTC
HN karma
12
Public activity
40 items

About gyrovorbis

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Recent public activity

  1. comment
    Comment #41155275

    [flagged]

  2. comment
    Comment #41155044

    Thanks so much for the shout-out and support! If you want more updates, make sure to also follow the lead developer, https://x.com/poiitidis , and another rock-star from our commun…

  3. comment
    Comment #41154903

    I hope this is a joke, considering I literally mentioned in the post: Save files sizes are substantially larger, world draw distances are greater, textures tend to be higher resolu…

  4. comment
  5. comment
    Comment #41154853

    I do totally agree that I should've just made an engine and the toolkit and just released it as that, but it wouldn't have been "THEY should've constrainted the scope" -- as there …

  6. comment
    Comment #41154816

    Half fake news, half true. I was king of scope creep, but I was also the engine and tools developer... Does it LOOK LIKE the engine and tools were the ones bottlenecking progress, …

  7. comment
    Comment #41154725

    Uh, for the record, like... I've been more than open about my past history with ES, and have spent the last 2+ years straight giving back to the Dreamcast community, supporting eve…

  8. comment
    Comment #41154690

    Pretty much true. Not only that, but if you look at the Kickstarter page, what exactly was my job? Engine programmer. Not gameplay. Th engine is pretty much complete, as are all of…

  9. comment
    Comment #41154661

    Jokes do tend to be inane...

  10. comment
    Comment #37982973

    Haha, somebody knows their Objective-C!

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  12. story
  13. comment
    Comment #36443457

    ^ This, 100%. GTk's GObject type system which powers the entire GNOME stack is a similar object-oriented C type system with a virtual table pointer as the first member of an object…

  14. comment
    Comment #36443424

    I'm a huge academic fan of what GTk has accomplished (thanks to their GObject type system), and as much as I know the C89 crowd who thinks macros are all evil probably abhor this k…

  15. comment
    Comment #36443401

    Exactly. Amen. GTk is the shining proudest most epic achievement of object-oriented C programming, and they still enjoy massive benefits in terms of being able to interop with ever…

  16. comment
    Comment #36443377

    Reminds me a lot of the magic that is the Objective-C runtime. Fantastic paper. Thanks for sharing.

  17. comment
    Comment #36443366

    "Thankfully" he says. Now witness as Rust struggles to produce a compelling widgeting environment that isn't Qt or GTk bindings to other languages which support OO constructs. Witn…

  18. comment
    Comment #36443337

    It's just the latest hipster language trend. When OO was new, structural C was evil. When functional programming happened, everything before that was evil... Because, yes, sharing …

  19. comment
    Comment #36443279

    This book is an absolute classic. I came from C++20, using concepts and constraints, doing a lot of compile-time metaprogramming and shenanigans, and I set off on a quest to rewrit…

  20. comment
    Comment #36443257

    This. The entire GNOME stack is based on a steroided-out C-based OO type system in the same vein as the OP's PDF... and it's actually how it gets bindings to every language ever so…

  21. comment
    Comment #36443241

    I'm the author of the libGimbal project linked to there. It's a massive object-oriented C codebase with an entire cross-language type system that was inspired by GTk's GObject, Mic…

  22. comment
    Comment #36443225

    There are a few niche reasons. The entire GNOME/GTk stack benefits greatly in the realm of language interop from being C at its core. This is why it easily has bindings to every la…

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  24. comment
    Comment #36033259

    I'm not porting MacOS. I'm porting just the Foundation layer, and I'm not using Apple's implementation, I'm using GNUStep's. But hey, maybe having a core, foundational framework wr…

  25. comment
    Comment #36033218

    Wow, thank you for sharing! Dude, clicked your profile links, and wtf? Objective-S looks awesome! I had never even heard of it, but creating a more easy-to-use language ontop of th…