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Viewing profile — gren

gren

HN member
Joined
Mon, Apr 12, 2010, 5:44 PM UTC
HN karma
1,219
Public activity
155 items

About gren

http://greweb.fr/

Recent public activity

  1. story
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  4. comment
    Comment #9830165

    addictive game

  5. comment
    Comment #9232455

    aha! not anymore now that we know ;-D

  6. comment
    Comment #9232433

    Is there any statistical/probabilistic explanation of why the answer is almost 100'000 ?

  7. comment
    Comment #8979954

    Profile and identify bottleneck?

  8. comment
    Comment #8614576

    Geohash looks brillant!

  9. comment
    Comment #8421106

    just come to my kitchen garden.

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    Comment #8201872

    how is that possible?

  12. comment
    Comment #8197295

    The install procedure is a bit complex, this should just be done with a "npm install -g ..". Especially the install.sh only works on Linux. Otherwise very cool idea :-)

  13. comment
    Comment #8183930

    I was also perplex the first time I entered this project. You would be surprise how this simple rules is already quite challenging. This game is fully observable and also determini…

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    Comment #8183917

    This game is fully observable and determinist so that is not the hardest situation. However there is still a lot of possible game states. I've started an attempt to have a tree of …

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    Comment #8047977

    There is already! However it is not yet filtered in the current homepage but this will be ASAP. as a proof: https://glsl.io/transition/a830822b23e846e25d2d see that there is alread…

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    Comment #7997801

    99 lines of code . . . and a few libraries. ;-) Anyway, nice bunch of new ES6 features out there

  20. comment
    Comment #7872456

    I'm a bit skeptical about this new property. In this basic example, .element:hover { will-change: transform; } .element:active { transform: rotateY(180deg); } it seems very predict…

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    Comment #7797422

    is there any goal?

  23. comment
    Comment #7790119

    exactly! definitely planned https://github.com/glslio/glsl.io/issues/23 :-)

  24. comment
    Comment #7789702

    https://github.com/glslio/glsl.io : the platform itself is open-source. https://www.youtube.com/watch?v=BYdCNTJaGss : a first presentation video.

  25. comment
    Comment #7783209

    An other common mistake when you begin with promise: var result = promise.then(identity, function (error) { console.log(error); }) Oops, you just recovered your promise with undefi…