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greggman65

HN member
Joined
Fri, Aug 29, 2025, 7:09 AM UTC
HN karma
76
Public activity
36 items

About greggman65

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Recent public activity

  1. comment
    Comment #48670083

    I wrote this one, a year after that video, inspired by it https://greggman.github.io/doodles/sort Browsers (and machines) were slower then so it didn't finish as fast as it does to…

  2. comment
    Comment #48538088

    I depends on your definition of "working on" :p A worked on a 3d asset generator with nodes (like Blender/Houdini) https://greggman.github.io/sedon/ I worked on a couple of design …

  3. comment
    Comment #48420749

    I don't know if this was my "Oh Shit" moment but 4 weeks ago I thought'd I'd try vibe coding a WebGPU 3D Node Based Editor. https://github.com/greggman/sedon It was just an experim…

  4. story
    Show HN: Sedon – node based 3D generation

    I know vibe coding is controversial. I wanted to give it a try so over the last ~4 weeks I tried vibe coding a blender/houdini inspired node based 3d geneartion app in my spare tim…

  5. comment
    Comment #47843221

    > Quake made PVS famous. It’s still useful in some indoor games where the scene geometry is static and bake time is acceptable. It was used extensively in outdoor games like Jak an…

  6. comment
    Comment #47827191

    It’s a WebGL issue, fixed in WebGPU. Browsers generally only allow a fixed number of WebGL contexts per page. So a generic element effect library has the issue that too many elemen…

  7. story
    Show HN: Equirect – a Rust VR video player

    This is almost entirely created by Claude, not me. I know some people aren't into that. I was one of them 3 months ago. Since the beginning of the year I finally started getting mo…

  8. comment
    Comment #46920591

    I think this is a good example of something you can vibe-code today. (though maybe not as good) I went to gemini, picked "cavnas". used this prompt > There's a famous CG scene in t…

  9. comment
    Comment #46660789

    I didn’t put nearly as much effort as this post into shape matching but I did try a few other things like Non-ascii, I tried various subsets of Unicode. There’s the geometric shape…

  10. comment
    Comment #46612303

    this is why when I my sister wanted a website I just pointed her at substack. She was posting immediately

  11. comment
    Comment #46612266

    No. Just like Owl City isn't his real voice. If the song is good I don't personally care. Most of the music I like is loops pasted together in some DAW. Sure, it requires taste to …

  12. comment
    Comment #46611976

    I've never made one of these so I have no idea what all the issues are but I feel like I want it to act like presentation software. I want to be able to connect boxes with lines/ar…

  13. comment
    Comment #46611938

    maybe there is more going on here but it's relatively easy to make a text post processing shader and apply it to anything, 3d scene, a video, etc... https://post-processing.tresjs.…

  14. comment
    Comment #46538277

    Rust and Python appear to still long lived ones so it's only a matter of time until they get the same issues it would seem?

  15. comment
    Comment #46538222

    There's several of these on shadertoy https://www.shadertoy.com/results?query=crt I made a Pico-8 post processing script using a few https://greggman.github.io/pico-8-post-processi…

  16. comment
    Comment #46380344

    I have something tangentially similar here: https://jsgist.org If you click save you get the option to use a URL. The problem with a URL every edit is a new URL. So you send the UR…

  17. comment
    Comment #46294756

    This seems tangentially related? https://github.com/google/toucan

  18. comment
    Comment #46092992

    Those have nothing to do with "what the browser exposes". They are exposed regardless of what you use to connect.

  19. comment
    Comment #46092987

    that site is just as bad at giving probably false numbers that are several orders of magnitude off

  20. comment
    Comment #46088954

    that site has the same issue. It will give ridiculous and easily provably false results for iPhones. There are ~40 million in the PST time-zone. Some percent have smartphones (80%+…

  21. comment
    Comment #46088751

    There's a mis-understanding of at least the Graphics part. For example WebGPU features. It looks like lots of info https://webgpureport.org/ But, they are bucketed https://www.w3.o…

  22. comment
  23. comment
    Comment #45886471

    I wish you luck!!! I tried this in 2014 with happyfuntimes https://docs.happyfuntimes.net/ My conclusion was, past a certain number of people no one wants to game Around the same t…

  24. comment
    Comment #45871409

    Not all suits but threatened suits. Nintendo claimed ownership of world maps in platform games ala Super Mario 3 and Super Mario World. If you were making a game that had one in th…

  25. comment
    Comment #45500027

    I did something along these lines 12 years ago. For me it was a backpack and a suitcase but still. I traveled hotels and airbnb's for several years. I'm not unhappy I did it but I'…