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glenneroo

HN member
Joined
Tue, Jul 22, 2014, 4:27 PM UTC
HN karma
1,157
Public activity
816 items

About glenneroo

[ my public key: https://keybase.io/testing123456; my proof: https://keybase.io/testing123456/sigs/O11EI_8258sBYVoPn472LfX0E1GdqCcvVOLa5nYpuIM ]

Creator of DodgeALL: a VR game for Quest headsets where you dodge all manner of objects coming from every direction, requiring you to move around your entire room to avoid getting hit. It is designed specifically for people who are sensitive to nausea in VR (no artificial locomotion - where you move IRL is where you move in VR): https://www.DodgeALL.com

whatever .at. glenneroo .dot. org

meet.hn/city/48.2083537,16.3725042/Vienna

Recent public activity

  1. comment
    Comment #47828318

    See this video: https://youtu.be/dVWkPADNdJ4?t=19m10s Taken from this comment: https://news.ycombinator.com/item?id=47825155 Obviously not every game is doing that level of styling…

  2. comment
    Comment #47827834

    It depends. If you are using `yield return new WaitForSecondsRealtime(x)` then the coroutine keeps running when you set TimeScale to 0, but that's usually a feature and not a bug, …

  3. comment
    Comment #47827738

    Nintendo, like all other platform-owners (e.g. Meta/Quest, Sony, Microsoft) is VERY strict about games released on their platform and have very strict requirements before anything …

  4. comment
    Comment #47827695

    And if you pause sound in Unity using AudioListener.pause = true, which is supposed to make life easier, but ends up being useless if changing settings/clicking buttons has audio f…

  5. comment
    Comment #47827528

    Too bad they didn't ask any VR developers. It's truly another beast, especially if you're developing with Unity for the Quest platform, since setting TimeScale to 0 in Unity effect…

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  7. comment
    Comment #47246736

    FTFA: it will run on upcoming Motorola devices as well.

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  9. comment
    Comment #46977029

    According to this, he's mostly right: https://www.theglobaleconomy.com/rankings/people_with_credit...

  10. comment
    Comment #46974291

    Weird, I googled around and I see every bank has their own limits, and all banks I could find claim a 30-100k or no limit at all. Whatever LLM duckduckgo is using says 10k and abil…

  11. comment
    Comment #46963902

    True, thanks for reminding me that this is about CC replacements :) But I honestly don't know many people with a CC here, and those who do (myself included), we don't have the same…

  12. comment
    Comment #46963234

    With debit cards or cash like everyone else?

  13. comment
    Comment #46962479

    Uhm, the EU already has free instant SEPA transfers? I use it regularly, sadly not all EU banks support it (smaller ones sometimes have issues and have to resort to standard oldsch…

  14. comment
    Comment #46962440

    Yeah but now we have instant EU-wide SEPA transfers for free, so it's not all stupidity! Also it took years to implement - banks are slow at implementing new tech. WERO is still ve…

  15. comment
    Comment #46962389

    The official Apple store (McShark) in Vienna used to pass this ~3% charge on to consumers (a few years ago, not sure if it's still true today - and also there is a real Apple Store…

  16. comment
    Comment #46616055

    Hallucinations are IMO a hard wall. They have gotten slightly better over the years but you still get random results that may or may not be true, or rather, are in a range between …

  17. comment
    Comment #46069133

    Love this! Small bug but when changing files, it doesn't reset to position 0 in the file (at least on Firefox on Win11).

  18. comment
    Comment #46069111

    I love your UDP packet flow tool, kudos for making that! I've always wondered how packets move through an OS. Also interesting how many gotos I see all over the place, even though …

  19. comment
    Comment #45952983

    If they actually cared, they would just block VPNs. Valve does this when you try to create an account.

  20. comment
    Comment #45927911

    I am currently adding passthrough mode to my game (DodgeALL) to spawn portals on your walls letting you dodge things coming out of the walls. Planned release within the next month …

  21. comment
    Comment #45927507

    That's not quite true - when did you get your free Quest 1? Only January of this year did Meta officially stop allowing devs to support those devices which IMO is not nice, but pro…

  22. comment
    Comment #45916857

    I've read from several supposed AI prompt-masters that this actually reduces output quality. I can't speak to the validity of these claims though.

  23. comment
    Comment #45899796

    This is how they do it on the Mars Trilogy after setting up a colony on Mars. Of course the trilogy is entirely fictional, but the idea sounds like it couldn't be worse than the cu…

  24. comment
    Comment #45890468

    Ouch, yeah, thanks for the explanation. Total reading comprehension failure on my part.

  25. comment
    Comment #45890202

    Well to be fair, anything is better than the CLI (unless you are a masochist ;)