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getToTheChopin

HN member
Joined
Fri, Aug 17, 2018, 1:48 PM UTC
HN karma
615
Public activity
222 items

About getToTheChopin

Doing trivial things in trivial times :: projects in finance / art / music / games

https://gettothechopin.github.io/

Recent public activity

  1. story
  2. comment
    Comment #44913289

    Thank you! I spent a lot of time tuning the synth parameters in tonejs to try to get something I was happy with. The scales are based on the Japanese "in" pentatonic scale (sometim…

  3. story
    Show HN: Turning Hand Movement into Music

    I'm experimenting with a musical instrument design, using hand rotation to change tempo and note cycles. Created with javascript, mediapipe computer vision, tonejs, threejs. This r…

  4. story
    Show HN: I made 3 cursed captchas

    * level 1: show a banana * level 2: slice 20 fruits * level 3: play snake with your head built with tensorflow, mediapipe computer vision, threejs, vanilla javascript this project …

  5. comment
    Comment #44674018

    here's the demo video on youtube as well: https://youtu.be/XBn5F72aIbg

  6. comment
    Comment #44673907

    thank you. I thought of this on a roadtrip and was very keen to start building it when I got home.

  7. story
    Show HN: Snacker News; a hands-free HN. The more you eat, the more you learn

    I made a hands-free HN reader using speech and face recognition Speak to navigate the feed; eat doritos to scroll an article Live demo (please use Desktop Chrome): https://funwithc…

  8. story
    Show HN: Planking for penguins, a real-time exercise tracking game

    This uses mediapipe AI vision to detect when the player has proper plank form (knees-hips-shoulders in a horizontal line, elbows low) Also using threejs for visuals and tonejs for …

  9. story
    Show HN: I made a game which forces me to workout (do a chin-up, save a cat)

    I'm creating a fitness game on the web, where you do exercises to save pets Here's a live demo (camera access required): https://www.funwithcomputervision.com/chinup/ I've added pu…

  10. story
    Show HN: Do a chin-up, save a cat (mediapipe and threejs real-time browser game)

    I made a game that forces me to work out Do a chin-up, save a cat! Created with mediapipe AI vision (for body tracking) and threejs (for visuals and animations) It runs in real-tim…

  11. story
    Show HN: The floor is lava, a body movement + computer vision game

    I made a body movement game. You jump around your living room to dodge lava. Created with threejs and mediapipe computer vision. You can play the game here, it runs on the web with…

  12. comment
    Comment #44314514

    This is a computer vision experiment, using voice + hand gestures to control a shader animation. This uses a liquid Chladni pattern, with controls for color and wave frequency / am…

  13. story
  14. story
    Show HN: Making music on the web with hand gestures (open source repo)

    Hand-controlled arpeggiator, drum machine, and audio reactive visualizer. Runs in real-time in the browser. Built with threejs, mediapipe computer vision, and tone.js. Video demo: …

  15. story
    Show HN: Hand-controlled arpeggiator, drum machine, and audio reactive visuals

    This is a demo video showing a hand-controlled arpeggiator, drum machine, and audio reactive visualizer Runs in real-time on the web, using a laptop webcam Created with threejs, ro…

  16. story
    Show HN: I'm making a virtual drum machine using webcam / hand gesture controls

    Created using threejs, mediapipe computer vision, and rosebud AI. Runs in real-time in the browser. Live demo: https://rosebud.ai/p/3683087f-5fed-4e2c-9db2-d31831a5cf46 I'm plannin…

  17. comment
    Comment #44175659

    Thank you for the feedback. I'll continue to work on it!

  18. comment
    Comment #44175656

    I'll try it, thank you! I separated them into completely different interaction modes to avoid misfires, but there's definitely room for efficiencies

  19. comment
    Comment #44174468

    It's a shame that computer vision tech like Leap / Eyetoy / Kinect didn't have lasting power. So much fun to build with

  20. comment
    Comment #44174445

    I made a demo game where you need to dodge the evil bouncing DVD logo by moving your body: https://x.com/measure_plan/status/1924830500541157570 I'm working on a couple other body …

  21. comment
    Comment #44172345

    Good points, maybe a second camera (phone?) pointed downwards at the tabletop would be good for that. Then the user can rest their hands in a "normal" position. Thank you for the f…

  22. comment
    Comment #44171112

    yes I'd love to go further with this concept so that 3D / CAD designers could easily present their models during video calls. thank you!

  23. comment
    Comment #44170977

    Sorry about that, the instructions need to be improved. Does this video demo help? https://x.com/measure_plan/status/1929900748235550912 If it makes it clearer, I'll upload it to t…

  24. comment
    Comment #44170915

    Here's a quick video demo showing how it works: https://x.com/measure_plan/status/1929900748235550912

  25. story
    Show HN: Controlling 3D models with voice and hand gestures

    I'm sharing my project to control 3D models with voice commands and hand gestures: - use voice commands to change interaction mode (drag, rotate, scale, animate) - use hand gesture…