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genbattle

HN member
Joined
Thu, Mar 31, 2011, 10:25 PM UTC
HN karma
174
Public activity
102 items

About genbattle

New Zealand based Rust/C++ coder

Recent public activity

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    Comment #4614653

    I definitely feel this. I'm only 24, but already I can feel the effects of being in a chair for 8-16 hours a day. It's sad that it is happening so quickly, but it has really made m…

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    Comment #4614408

    I'm literally going through this at the moment. I'm currently 24. I do still love programming, and I'd like to think i'm pretty damn good at it. But do I want to be doing it as a j…

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    Comment #4584285

    I think he's not so much against having Minecraft run on Windows 8 at all (i'm sure if Java support it, it'll run), I think he's just more averse to serving it via Microsoft's stor…

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    Comment #4573853

    This may just be me picking on one small part of the entire post, but I have a serious technical problem with some of the author's claims, not least of which is his feelings that F…

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    Comment #4567738

    http://go-lang.cat-v.org/organizations-using-go A very comprehensive list of the organizations using Go; I think it's kept reasonably up to date, but new ones are popping up on the…

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    Comment #4567733

    > Given that it has no template language Ahem... http://golang.org/pkg/html/template/ It doesn't have its own equivalent of RoR or Django yet because most of the batteries needed f…

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    Comment #4550697

    I've been looking at making a 2D game library for Go based on some older Go code, and various people have made similar efforts, but there's nothing yet that's full and complete. Th…

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    Comment #4548115

    I think in real usage (in my experience), this is very rarely the case. The only thing Generics are really extremely useful for is writing data structures that you can re-use with …

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    Comment #4548012

    The great thing about Go as a web language is that alot of the bones are already there - templates and HTTP handling are already waiting for you in the standard library. The most p…

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    Comment #4548000

    To be fair, this will change as go becomes more popular and mature, I don't even know why people keep bringing it up. Is "C" any more searchable? If C was 3 years old, search resul…

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    Comment #4547984

    First of all; Go is compiled to binary form, it doesn't run on a VM (yet?). Second of all; the words you're looking for are "get" and "For", not "gets" and "Fore". Sorry to be a gr…

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    Comment #4481510

    I've had very similar concerns about GC vs. Manual memory management for games. It's good to finally see some sort of quantitative research and investigation, rather than people th…

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    Comment #4446018

    I think alot of these examples use esoteric or just plain "bad" C code just in order to create pits for programmers to fall into. In real life you would avoid writing code like thi…

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    Comment #4394566

    If everyone dictated their own hierarchy for their code base, utilities like go build and go get wouldn't work. The guidelines are just guidelines - you can still do whatever the h…

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    Comment #4393511

    Just thinking of a specific case, but what do you think about subscription games that promise a lifetime membership (e.g. Star Trek online), then end up going F2P anyway? I would p…

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    Comment #4300751

    Image processing and machine vision is a big one. Part of the skeletal tracking algorithm for Kinect is implemented as a set of shaders on the Xbox's GPU. That's just one example, …

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    Comment #4299961

    To be fair, no programming language has really taken a first-party approach to those specific problems. SIMD and GPGPU both fairly difficult low-level concepts as they stand: I thi…

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    Comment #4262978

    This is an interesting counterpoint to the original time post; it's better to think about the amount of energy and focus you're putting into something, because in the end these res…

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    Comment #4259330

    This reminds me of the movie In Time[1]. The movie itself isn't particularly amazing, but I definitely resonated with it's underlying themes around the value of both time and money…