Viewing profile — gaeld
gaeld
HN member- Joined
- Thu, Jun 02, 2022, 12:24 PM UTC
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About gaeld
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Recent public activity
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Comment #48329489
True, and for third-party models we'll just re-use their public open weights. There is a time-consuming part, though, that is performed manually by our (human) team: implement the …
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Comment #48328363
It also matters for thinking models and for agentic workflows, especially in software engineering, where a lot of tokens need to be output in iterative loops before the user sees a…
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Comment #48327687
In theory yes, although not in a linearly proportional way, because in practice our memory streaming is not yet perfect. There are still some fixed costs that we did not fully opti…
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Comment #48327060
I'm sure there are, and I really hope we can work on consumer-grade GPUs at some point. It should be possible to apply the same methodology (digging deep into the hardware details …
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Comment #48327030
Note that this coding model is trained on programming use cases, and is also not tuned for multi-turn chat. You can ask it to implement an algorithm; we provide suggested prompts y…
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Comment #48326440
Why not, it's one way to look at it! Although I have yet to see other work with speculative decoding higher than ~1,000 tokens/s., because the other bottlenecks start to matter at …
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Comment #48325062
it's also a coding model
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Comment #48324176
thank you deflator, I understand this now! much appreciated
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Comment #48324135
Token generation speed matters for sequential agentic workflows, like software engineering / vibe coding, where a lot of reasoning tokens, code generation, refactoring, testing, et…
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Comment #48324079
will do - we are a small team and it takes time to implement and optimize a new model, whatever the size.
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Comment #48324024
Totally, though DTP is not required for these kind of speeds. Standard TP works also. DTP is something we built for our roadmap in order to get to extremely high speeds (like 10k+ …
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Comment #48322964
Thanks for the comment and the question! The last section of the article lays out the scaling laws that apply when porting this approach to another model. In a nutshell, DeepSeek V…
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Comment #48322460
Thanks a lot! Much appreciated. To answer your questions: - yes, we rewrite the whole model code (while keeping the same logic) in CUDA/HIP and assembly, in order to optimize by ha…
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Comment #48322115
Yeah, I agree: I'm actually not expecting it to be easy, and there will certainly be several unknown unknowns we'll discover along the way. Our process has been, and will continue …
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Comment #48321907
Great points, let me clarify: - model size: 2B is just for this preview (it was faster to implement), our article explains how we expect to support large frontier MoE at 1,000 to 5…
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Comment #48321851
I updated the article title accordingly
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Comment #48321846
YES - I just updated the title of our article according to your suggestion.
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Comment #48321626
Follow-up reading the most technical and research people here: Monokernel deep dive (GPU Engineering): http://blog.kog.ai/building-a-single-kernel-latency-optimize... Delayed Tenso…
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Comment #48321594
I guessed you thought about consumer GPUs. We are about standard datacenter GPUs indeed. Sorry for the confusion
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Comment #48321583
I guessed you thought about consumer GPUs. We are about standard datacenter GPUs indeed.
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Comment #48321575
thanks! we explain how it scales to larger models in the last section the OP blog post
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Comment #48321550
Thanks. To be fair, this number is what we expect to get once we port DeepSeek V4 in our engine on the upcoming generation of GPUs!
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Comment #48321544
Great points. We strived to be fair as possible in the benchmark, but it's indeed not perfect. Taalas should have been added in the dedicated hardware section, even though they use…
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Comment #48321487
Fair point - this tech preview is about the speed (hence the small dense model, it was easier to implement). The math checks out though to allow support for large frontier MoE mode…