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gaeld

HN member
Joined
Thu, Jun 02, 2022, 12:24 PM UTC
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Public activity
24 items

About gaeld

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Recent public activity

  1. comment
    Comment #48329489

    True, and for third-party models we'll just re-use their public open weights. There is a time-consuming part, though, that is performed manually by our (human) team: implement the …

  2. comment
    Comment #48328363

    It also matters for thinking models and for agentic workflows, especially in software engineering, where a lot of tokens need to be output in iterative loops before the user sees a…

  3. comment
    Comment #48327687

    In theory yes, although not in a linearly proportional way, because in practice our memory streaming is not yet perfect. There are still some fixed costs that we did not fully opti…

  4. comment
    Comment #48327060

    I'm sure there are, and I really hope we can work on consumer-grade GPUs at some point. It should be possible to apply the same methodology (digging deep into the hardware details …

  5. comment
    Comment #48327030

    Note that this coding model is trained on programming use cases, and is also not tuned for multi-turn chat. You can ask it to implement an algorithm; we provide suggested prompts y…

  6. comment
    Comment #48326440

    Why not, it's one way to look at it! Although I have yet to see other work with speculative decoding higher than ~1,000 tokens/s., because the other bottlenecks start to matter at …

  7. comment
    Comment #48325062

    it's also a coding model

  8. comment
    Comment #48324176

    thank you deflator, I understand this now! much appreciated

  9. comment
    Comment #48324135

    Token generation speed matters for sequential agentic workflows, like software engineering / vibe coding, where a lot of reasoning tokens, code generation, refactoring, testing, et…

  10. comment
    Comment #48324079

    will do - we are a small team and it takes time to implement and optimize a new model, whatever the size.

  11. comment
    Comment #48324024

    Totally, though DTP is not required for these kind of speeds. Standard TP works also. DTP is something we built for our roadmap in order to get to extremely high speeds (like 10k+ …

  12. comment
    Comment #48322964

    Thanks for the comment and the question! The last section of the article lays out the scaling laws that apply when porting this approach to another model. In a nutshell, DeepSeek V…

  13. comment
    Comment #48322460

    Thanks a lot! Much appreciated. To answer your questions: - yes, we rewrite the whole model code (while keeping the same logic) in CUDA/HIP and assembly, in order to optimize by ha…

  14. comment
    Comment #48322115

    Yeah, I agree: I'm actually not expecting it to be easy, and there will certainly be several unknown unknowns we'll discover along the way. Our process has been, and will continue …

  15. comment
    Comment #48321907

    Great points, let me clarify: - model size: 2B is just for this preview (it was faster to implement), our article explains how we expect to support large frontier MoE at 1,000 to 5…

  16. comment
    Comment #48321851

    I updated the article title accordingly

  17. comment
    Comment #48321846

    YES - I just updated the title of our article according to your suggestion.

  18. comment
    Comment #48321626

    Follow-up reading the most technical and research people here: Monokernel deep dive (GPU Engineering): http://blog.kog.ai/building-a-single-kernel-latency-optimize... Delayed Tenso…

  19. comment
    Comment #48321594

    I guessed you thought about consumer GPUs. We are about standard datacenter GPUs indeed. Sorry for the confusion

  20. comment
    Comment #48321583

    I guessed you thought about consumer GPUs. We are about standard datacenter GPUs indeed.

  21. comment
    Comment #48321575

    thanks! we explain how it scales to larger models in the last section the OP blog post

  22. comment
    Comment #48321550

    Thanks. To be fair, this number is what we expect to get once we port DeepSeek V4 in our engine on the upcoming generation of GPUs!

  23. comment
    Comment #48321544

    Great points. We strived to be fair as possible in the benchmark, but it's indeed not perfect. Taalas should have been added in the dedicated hardware section, even though they use…

  24. comment
    Comment #48321487

    Fair point - this tech preview is about the speed (hence the small dense model, it was easier to implement). The math checks out though to allow support for large frontier MoE mode…