Viewing profile — franknine
franknine
HN member- Joined
- Tue, Jul 17, 2018, 4:36 PM UTC
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About franknine
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Comment #32372483
Another great devlog thread on TIGSOURCE is Leilani's Island by Craig Forrester, it's a treasure trove of 2D platformer development: https://forums.tigsource.com/index.php?topic=46…
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Comment #32098576
It's unlikely for a small indie to roll a mobile game engine But if you are talking about companies with millions of dollars of income from gacha games like Hearthstone, most of th…
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Comment #31866285
People Make Games made a video about this Infiniminer/Minecraft story and they interviewed Zach Barth. When Microsoft was reviewing the 2.5B Minecraft deal, Zach was working for Mi…
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Comment #31138946
And implementing Sign in with Apple in Unity is one of the worst experience in my career that I dedicated a blog post talking about: - Native Sign in with Apple button not working …
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Comment #31138680
Sometimes they just force you to implement feature for them, like “Sign in with Apple” > We’ve updated the App Store Review Guidelines to provide criteria for when apps are require…
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Comment #31138536
Working on games with Unity for nearly a decade, the standard approach is to defer upgrading Unity as long as possible. Generally we stay on the old LTS (Long-term support) version…
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Comment #31062548
There's another episode from Gaming Historian specifically for Tengen: https://www.youtube.com/watch?v=fLA_d9q6ySs It talks about how Atari abuses the copyright system to gain acce…
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Comment #29230480
You are forced to use IL2CPP on mobile since the Google/Apple mandated ARM64 build is not available through Mono. (Mono itself does support ARM64, just Unity doesn't bother to port…
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Comment #29219573
This is worse than I could possibly imagine. Did your studio at least get credited for the work on timeline tools?
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Comment #29216795
The paid support is not cheap and mostly useless, at least in Asia region. We still need to go through normal bug report system, create reproduction steps for them, and get denied …
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Comment #29136155
Part of it is also due to Unity3D sticked with the ancient stop-the-world mono GC for a very long time and discuraging developers from doing allocation in official talks.
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Comment #29049377
I think it's just a matter of different industries having different situations.In game industry performance is a real business advantage thus it’s a goal. On consoles, every game d…
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Comment #28949519
Quoted from Bartosz Milewski's 'Category Theory for Programmers chapter 20: Let me set the record straight: The whole mysticism around the monad is the result of a misunderstanding…
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Comment #28634970
https://twitter.com/anticheatpd/status/1412024189561851904?s... There are cheats doing CV on video stream and they work on consoles. I guess they would also work on cloud gaming se…
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Comment #28530559
Reminds me of the great video from Nick Robinson talking about Ubisoft pulled Driver: San Francisco from all digital storefronts: https://www.youtube.com/watch?v=RTkxzQDo0ng
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Comment #27563315
Semiconductor manufacturers in Taiwan are mostly around the Hsinchu area. They paid a premium to truck water from other areas and the government limited agricultural activities in …
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Comment #27246021
I think in the GTAV case, they kind of dropped the ball by not doing profiling when players complained. The exact same thing happened to our game as well, it was also a Json deseri…
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Comment #27003410
There is a game about turning the universe into paper clips: https://www.decisionproblem.com/paperclips/ It has one of the most beautiful endings in my opinion
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Comment #26939539
He kept a very detailed devblog on TIGSource, documenting all the aspects of making the game including sound, modeling and shader programming. https://forums.tigsource.com/index.ph…
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Comment #26605508
There are a lot of pro-CCP and pro-reunification organizations in Taiwan. Such as Patriot Alliance Association https://en.wikipedia.org/wiki/Patriot_Alliance_Association and Chines…
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Comment #26449732
Highly recommend Functional Programming in C#: https://www.manning.com/books/functional-programming-in-c-sh... If you want to learn how to do some functional in C#. If you just nee…
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Comment #26133323
This game reminds me of Infinifactory by Zachtronics https://store.steampowered.com/app/300570/Infinifactory/