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fprawn

HN member
Joined
Thu, Aug 23, 2012, 4:51 PM UTC
HN karma
5
Public activity
8 items

About fprawn

Engineer in the video game industry, mobile games on the side. Check out my rarely updated blog if you're bored: http://fprawn.com

Recent public activity

  1. comment
    Comment #7543881

    If you have time, can you expound on this? Is there, perhaps, an open source project that handles NULL returns from malloc in this way you could point me to?

  2. comment
    Comment #7542637

    I'll clarify this. I'm not saying you shouldn't ever check return values, that's obviously not the right thing to do. And of course there are exceptions to the general rule. If you…

  3. comment
    Comment #7541558

    Memory allocation failures are virtually non-existent in modern desktop computers. Good practice is to not test return values from malloc, new, etc. Memory can be allocated beyond …

  4. comment
    Comment #6995848

    SEEKING WORK - San Francisco Bay Area or Remote 10+ years C/C++ video game development, scientific visualization, and real time image processing. Polyglot programmer that works mai…

  5. comment
    Comment #6953526

    This is amazing. He's come up with completely new ways to do graphics on modern CPUs. This is genuinely impressive stuff and the breadth of it is mind blowing. It's upsetting how d…

  6. comment
    Comment #6919842

    There's a lesson here about how sometimes it's okay to fit your data to your code. This was, afterall, in php for years without causing much, if any, problems for end users. I gues…

  7. comment
    Comment #6233534

    This is true only if the source image is smaller than the destination image. In the article, the source image is shown as the same size as the destination, and includes a large whi…

  8. comment
    Comment #6233318

    This is really neat, but seems to neglect an alternative (and just as simple) method. Instead of traversing through each pixel of the source buffer, traverse through each pixel of …