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flannelhead

HN member
Joined
Wed, Jul 09, 2014, 6:51 AM UTC
HN karma
54
Public activity
20 items

About flannelhead

A physics student who likes programming, photography and music.

https://github.com/flannelhead

Recent public activity

  1. story
  2. comment
    Comment #16039995

    Works really well even on my old-ish smartphone (2014). WebGL is really interesting, too bad I still have yet to find the time to get a grasp of it. But blog posts like this are ve…

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    Comment #14745162

    Congratulations Fedora! Everyone is praising the GNOME (default) edition. Does anyone use the KDE spin? Also, how are Fedora version upgrades nowadays? I'm trying to decide between…

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    Comment #11274756

    At least there's a simple equation [0] for the deflection of light rays caused by a black hole. If your background is a UV map (for example), then it should be easy to compute the …

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    Comment #11274672

    Thank you! A comparison between different integrators is in the plans. It would be certainly interesting to try e.g. velocity Verlet and some other symplectic integrators.

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    Comment #11274665

    Thanks for the compliment and suggestion! The redshift would be interesting to do, I'll consider that.

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    Comment #11274661

    My take on the accretion disk isn't very physically-based. It's really mostly meant as eye candy. However, the distortion (the form it takes) is physical and due to the Schwarzschi…

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    Comment #11274338

    That statement is indeed a bit vague. Let me elaborate: In the process of deriving the said equations, an equation for the radial coordinate of the photon was achieved. This was id…

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    Comment #11273701

    Maybe in the future, and in small resolution. Right now the renderer doesn't have any animation functionality, but this is definitely something I've been considering.

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    Comment #11272137

    Hello HN! I thought I would share this little writeup on a project I'm quite proud of. The code can be found on GitHub [0]. This article is mostly about the implementation of the s…

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    Comment #10490747

    Are you using neomake by any chance? I might switch from syntastic as neomake seems to support the linters I need (mainly eslint and hlint).

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    Comment #10154861

    Done. Thanks for the reminder.

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    Comment #10151726

    Funny how the X11 "Fixed" bitmap font [0] is chosen as the default font on my system. This appears to be caused by 'fixed' being set as a fallback font instead of 'monospace', whic…

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    Comment #9107186

    There's a variant of lodash with auto-currying and better argument ordering: https://github.com/lodash/lodash-fp I haven't tried it, but it looks like it could basically replace Ra…

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    Comment #9005787

    I'm a physics sophomore, and I would be very glad to see more programming, especially FP, integrated to physics courses. During my studies, I've programmed some simulations related…

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    Comment #8014361

    First mass counting from which end? The masses are accelerated by each other as there are rigid rods between them. The lack of friction and the perfectly rigid coupling between the…

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    Comment #8008412

    Very nice simulation you've got there! I also did a triple pendulum in JS a while ago. Quite a lot more than 100 lines of code, though. The equations of motion alone take up lots a…