Viewing profile — fgaaldal
fgaaldal
HN member- Joined
- Sun, Jul 05, 2015, 1:58 PM UTC
- HN karma
- 7
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- 6 items
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About fgaaldal
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Recent public activity
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Comment #10034727
Whatever happened to the popular 9front?
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Comment #10013973
Obviously it depends on the game. However if you do not plan to make a straight-forward game or do not have to be fast, I highly recommend the combination SDL2 + OpenGL. It just wo…
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Comment #10013659
It would be nice to see some examples, otherwise this is "yet another game engine that will be deprecated in 1 year". I consider this very important as games are so different that …
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Comment #9854684
It is funny that just after I wrote this, I spotted another article on the frontpage: https://sourcegraph.com/blog/live/gophercon2015/123574706480 So I admire their goal to reduce …
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Comment #9854480
Why the down-votes, I think this is a valid point. In case of real-time, e.g. video games, you want to render every ~15ms and doing that with a GC is really NOT trivial. I do not s…
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Comment #9833625
This is an interesting question and depends on your domain. However if we want to optimize "get stuff done across the most domains", I would go with: Python: proof-of-concept, web-…