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fgaaldal

HN member
Joined
Sun, Jul 05, 2015, 1:58 PM UTC
HN karma
7
Public activity
6 items

About fgaaldal

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Recent public activity

  1. comment
    Comment #10034727

    Whatever happened to the popular 9front?

  2. comment
    Comment #10013973

    Obviously it depends on the game. However if you do not plan to make a straight-forward game or do not have to be fast, I highly recommend the combination SDL2 + OpenGL. It just wo…

  3. comment
    Comment #10013659

    It would be nice to see some examples, otherwise this is "yet another game engine that will be deprecated in 1 year". I consider this very important as games are so different that …

  4. comment
    Comment #9854684

    It is funny that just after I wrote this, I spotted another article on the frontpage: https://sourcegraph.com/blog/live/gophercon2015/123574706480 So I admire their goal to reduce …

  5. comment
    Comment #9854480

    Why the down-votes, I think this is a valid point. In case of real-time, e.g. video games, you want to render every ~15ms and doing that with a GC is really NOT trivial. I do not s…

  6. comment
    Comment #9833625

    This is an interesting question and depends on your domain. However if we want to optimize "get stuff done across the most domains", I would go with: Python: proof-of-concept, web-…