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felixangell1024

HN member
Joined
Mon, Dec 07, 2015, 11:08 AM UTC
HN karma
84
Public activity
16 items

About felixangell1024

github.com/felixangell

Recent public activity

  1. comment
    Comment #12703062

    I've been enjoying Jon Blow's (creator of Braid & The Witness) programming language talks and demos. He's making a new programming language for games, and it's very interesting to …

  2. comment
    Comment #12557666

    To add to this: show some of the banner features of the language - what makes it different to X or Y, and why would I want to use it or look into it more.

  3. comment
    Comment #12056466

    Yes! I've been seeing a lot of great improvements being added to GitLab recently. I'm intrigued to see what the future holds, and could definitely see myself switching in the near …

  4. comment
    Comment #12056369

    Ah very true. I interpret it as (from Googles define) "destroy or weaken (something) gradually." i.e. destroy/weaken the C code into Rust... Maybe it's just me, though.

  5. comment
    Comment #12056363

    I guess you could say its ironic in terms of how I think of it anyway.

  6. comment
    Comment #12056338

    I much prefer GitHub or even BitBucket over GitLab. GitLab was insanely slow. A lot of the features GitLab offers still didn't persuade us over something that was minimal, worked w…

  7. comment
    Comment #12056310

    The name "Corrode" doesn't seem very positive given the purpose of this program...

  8. comment
    Comment #11949237

    Depends what you compile to. Writing a register allocator may be a little tricky (if you compile to a VM/Assembly/..), though if you compile to something like C, it's very easy. LL…

  9. comment
    Comment #11702884

    EDIT0: It appears I was wrong, for some reason I was under the impression DMD produced C code. Ignore this comment! :) Another language that is widely used by hobbyists and in prod…

  10. comment
    Comment #11702873

    It's also insanely easy to generate code for. In addition to this, you don't have to build an entire toolchain of LLVM stuff to get it to work on your system -- LLVM is a nightmare…

  11. story
  12. comment
    Comment #10823211

    Thanks :) Second post is in the works, will probably be out next week when I have time around college :)

  13. comment
    Comment #10803662

    Yeah, tagged unions and the pattern matching make things so much nicer. I love a lot of things about Rust, it's got a lot of things right.

  14. comment
    Comment #10803127

    Hey! Yeah D is a really nice language. I have been poking around in Rust, but I don't feel I'm good enough at it to write a blog series with the language.

  15. story
  16. comment
    Comment #10704140

    Really nice idea, might try this out for a project of mine :)