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felipereigosa

HN member
Joined
Mon, Oct 19, 2020, 10:47 PM UTC
HN karma
440
Public activity
67 items

About felipereigosa

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Recent public activity

  1. comment
    Comment #41729732

    Two things work for me, either reading on my phone (I have a support thing) with the eye shield to avoid the blue light or listening to music until I feel sleepy enough to stop.

  2. comment
    Comment #38413054

    I've considered that, I'm well aware of how easy is to fabricate memories and think they are real, but I've checked with my parents (without giving them the information, just askin…

  3. comment
    Comment #38412714

    I agree with you exactly about the simulation idea of consciousness and the difference between conciousness and self awareness. Here's an interesting question, do you actually reme…

  4. story
  5. comment
    Comment #36774564

    Links are non clickable for some reason, here they are: [0] https://www.youtube.com/watch?v=Y2uiSF48bNY [1] https://github.com/felipereigosa/kairon

  6. story
    Show HN: Practical Hacking Inside VR

    Hey guys, I've been working on a open source VR editor, that is an editor that you view in VR (not a mirror of your pc) while you interact physically live with the 3d objects you c…

  7. story
  8. comment
    Comment #34147559

    It doesn't. My point is that finding people, healthy food, safe places and so on pleasant and beautiful benefits us. We use things like symmetry and color to decide if those things…

  9. comment
    Comment #34147058

    Why are flowers beautiful? For the same reason rainbows, fireworks and a million other things are beautiful: they have symmetry, vivid colors, etc that we evolved to find appealing…

  10. story
    Show HN: No Code Universal Turing Machine

    Hey guys, I proved that MockMechanics is Turing complete (not a big surprise). I created the smallest universal Turing machine without using any code. Let me know what you think.

  11. story
    Show HN: MockMechanics is now open source

    Hey guys, a couple of years ago I posted about MockMechanics, a visual programming language/sandbox building game that I've been working on and there was a very positive response […

  12. story
    Tell HN: MockMechanics is now officially open source

    Hey guys, a couple of years ago I posted about MockMechanics, a visual programming language/sandbox building game that I've been working on and there was a very positive response […

  13. comment
    Comment #32507605

    I once read that singing might have evolved before language proper to enhance group cohesion. If so maybe there's a deep instinctive pull towards it. There might be something to th…

  14. comment
    Comment #24961736

    Thanks, it started as a hobby project that gradually became more and more "the thing I do" as I noticed it's potential, whether it makes money or not. I'm investigating two routes …

  15. comment
    Comment #24959272

    Thanks! That's an interesting angle I hadn't thought about before. I mentioned in the site creating prototypes of real machines, but I was thinking more of you brainstorming your o…

  16. comment
    Comment #24955036

    Thanks. Yeah, one of the great inspirations for this project is Emacs, which I love. Emacs is so good because of the different modes that everybody can write. In the future maybe a…

  17. comment
    Comment #24955009

    Hey guys, I'm not sure if I should post this here or create a new post on the main page? I spent the morning implementing the music box that I talked about with @bigiain yesterday.…

  18. comment
    Comment #24954306

    Hey thanks for that, I hadn't seen the message until now, I really appreciate it!

  19. comment
    Comment #24952831

    Thanks, let me know how it goes!

  20. comment
    Comment #24951966

    Thanks! Clojure all the way. Why? Because lisp is awesome :) I haven't made it open source yet, and I'm not entirely sure I will, depends what's best for the project, if making it …

  21. comment
    Comment #24951222

    Thanks, I'll do my best!

  22. comment
    Comment #24950943

    That's exactly how I have been thinking. What I was thinking was to make it a Steam game, but entirely open ended, maybe with a bit of resource scarcity so that people have to scra…

  23. comment
    Comment #24950651

    Thanks! I just looked up "sandbox game" on Wikipedia to refresh my memory and it gave me the idea of maybe adding challenges to make it one of those "solve this problem anyway you …

  24. comment
    Comment #24950616

    Thank you so much! I won't, if anything sometimes I go too far trying to make things even simpler. For instance I use a track for both building wagon paths and as a motor, I though…

  25. comment
    Comment #24950092

    Thank you. One idea I thought I might implement is to have little special library machines to do things like read a file and create a physical representation of it so that other ma…