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Viewing profile — fatty0011

fatty0011

HN member
Joined
Tue, Dec 18, 2012, 7:18 PM UTC
HN karma
67
Public activity
24 items

About fatty0011

Founder of Floating House Studios, maker of Rustic Citrus (www.rusticcitrus.com).

Recent public activity

  1. comment
    Comment #7606533

    Things should be better now!

  2. comment
    Comment #7606503

    I am seeing some of these issues as well. Also seeing the clock do some weird things. I am going to reset the host in a game or two and hopefully things will get back in sync. The …

  3. comment
    Comment #7605796

    Sorry to hear that. I'm not actually using the emails in any way and don't have plans to. The reason it asks for your email is that I'm using Firebase Simple Login which requests t…

  4. comment
    Comment #7605688

    Thanks for the comment! I considered giving each team 10 seconds per turn but settled on 5 seconds since I didn't want the games to last too long. I wanted to make it such that peo…

  5. comment
    Comment #7605629

    It was ultimately my idea to pit these two teams together in this format but I initially got the humans vs. humans suggestion from a coworker. I initially had it as a single human …

  6. comment
    Comment #7605478

    Each client writes to a "suggestions" node in the Firebase with their suggestion. Each client also listens for changes to that "suggestions" node to show you how many people have v…

  7. comment
    Comment #7604970

    Hey HN, I'm the creator of this multiplayer tic-tac-toe game called tic-tac-tic-tac-toe. It's a Firebase-powered variant of the game everyone knows that pits GitHub against Twitter…

  8. comment
    Comment #6917873

    It seems pretty obvious from this that consumers don't understand that when they are not paying for the product, they are the product themselves. It's also clear that this graph wo…

  9. comment
    Comment #6784600

    Wonderful game - the music and artwork are really great! I'm looking forward to playing my way through the whole game. What game engine did your friend use to code it?

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  15. comment
    Comment #6246204

    This is unfortunately a known issue. The web version isn't responsive which makes it unplayable on small screens. A fix for this is coming soon though!

  16. comment
    Comment #6246163

    Yes, the Windows 8 game is built using WinJS. However - and unfortunately - WinJS doesn't work on the web since it tries to call WinRT APIs which it doesn't have permission to use.…

  17. comment
    Comment #6246132

    I'm planning on making both an iOS and an Android version. If you want to be notified when that happens, I'm collecting email addresses on the home page (scroll down towards the bo…

  18. comment
    Comment #6245784

    Thanks for the feedback! If your issue is that the word list is getting cut off, try scrolling in it. I'm planning on adding a "blurred edge" to the right side of the word list to …

  19. comment
    Comment #6245741

    I'm planning on adding click and drag in a future release. The best input method is to just type the words though! You'd only realize you can do that if you read the help (which I …

  20. comment
    Comment #6245647

    I'll take that as a compliment :) I actually was able to throw the site together in about a week. The full game on Windows 8 has more features like saved games, high scores, and Wi…

  21. comment
    Comment #6245587

    Great, thanks for playing and I'm glad you like it!

  22. comment
    Comment #6245535

    Welp there goes that theory. If you don't mind me asking, what browser do you happen to be using?

  23. comment
    Comment #6245491

    The game board layout can get a bit messed up on smaller screens. Try maximizing the window and refreshing. I'm working on making the website as responsive as the actual Windows 8 …

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