Live data from Hacker News

Viewing profile — eyeplum

eyeplum

HN member
Joined
Wed, May 20, 2015, 3:34 AM UTC
HN karma
6
Public activity
17 items

About eyeplum

No profile information was provided.

Recent public activity

  1. story
  2. comment
    Comment #32505550

    We use QML. As for graphics performance, I think the heavy lifting is done by Qt6, as it took advantages of modern GPU rendering APIs on each platforms (e.g. Metal on macOS and Dir…

  3. comment
    Comment #32475786

    Thanks for the suggestion. Tempo adjustments and beat analysis do sound like interesting ways to expand Teapodo's capabilities! We will certainly consider those. Cheers!

  4. comment
    Comment #32475767

    Hi, Yan from Teapodo here. Plugin host in Teapodo is done in two main modules: - The Teapodo audio engine provided "plugin slots" for the application to mount plugin instances to (…

  5. comment
    Comment #32475660

    Yes, we are working on it! https://twitter.com/teapodo_audio/status/1559130186704371713...

  6. comment
    Comment #32475652

    It's running on Qt 6.

  7. comment
    Comment #32475648

    Hi, Yan from Teapodo here. Yes, we will eventually try to make it a sustainable business. We don't have a concrete licensing plan yet, but we are hoping to keep all released functi…

  8. comment
    Comment #32475588

    Hi, Yan from Teapodo here. Thanks for the feedback! - Glad it felt smooth and fast to you, that's exactly what we are striving for. - For the plugin list issue, yes, we also notice…

  9. comment
    Comment #31939909

    Aha, that sounds like a neat idea! Thanks for the suggestion!

  10. comment
    Comment #31925999

    This is indeed a very interesting idea - taking advantage of the existing ecosystem. Like what the Language Server Protocol has done to the text editing world. Thanks for the sugge…

  11. comment
    Comment #31925893

    Thanks for the tips about AUv3! We will definitely look into supporting both VST and Audio Unit.

  12. comment
    Comment #31925880

    Thanks! Yup, noise gate / compressor / limiter / EQ are on our roadmap, hopefully we will be able to release them soon!

  13. comment
    Comment #31925827

    Thanks for the heads up, we will look into this. Re: Linux support, it's on our radar, and I believe the code base is Linux compatible, so stay tuned!

  14. comment
    Comment #31925800

    Linux support is on our radar, sorry we don't have any more concrete information at the moment, but stay tuned!

  15. comment
    Comment #31925783

    Hello there, Yan from Teapodo here. Yes, we structured our application around C++, and the Rust part is more of an internal library called from C++ via FFI. We took this approach i…

  16. comment
    Comment #16043095

    I got a job in New Zealand and moved from China to here. Also finished up a few small bits I started back in 2016. One is a side project for writing slides with Swift: https://gith…

  17. story