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explosionpunch

HN member
Joined
Thu, Jun 25, 2026, 6:10 AM UTC
HN karma
2
Public activity
9 items

About explosionpunch

Software engineer, board game nerd

Recent public activity

  1. story
    Show HN: Ffvii Realtime – speed up FFVII Tactical Mode slow-mo to realtime

    I made a tool that detects and speeds up Tactical Mode slow-motion in Final Fantasy VII Remake/Rebirth/Revelation so that it plays smoothly in real time. Motivation: The Final Fant…

  2. comment
    Comment #48763568

    Thanks! I should have been more precise and said that each player's LiveView socket is a separate process, and each game is a PubSub topic. But yes, games are persisted in a databa…

  3. comment
  4. story
    Show HN: Navia Dratp – an online version of an out-of-print Bandai strategy game

    I built an online version of Navia Dratp, an out-of-print chess-like strategy game by Bandai (think chess plus mana and deckbuilding). One interesting part was the Claude-powered A…

  5. comment
    Comment #48759737

    This is a great point, having experienced just this firsthand just recently. I launched an online boardgame and tried announcing it in a bunch of different places - boardgamegeek, …

  6. comment
    Comment #48748353

    The unfortunate thing is that there actually already is a government mechanism for this, in the US at least, but it's been lobbied against by the industry [0]. So like, there alrea…

  7. comment
    Comment #48693235

    Ah sorry, just saw that you already answered the stack question.

  8. comment
    Comment #48693225

    This is delightful, and I love the choice of artwork. Curious what you built it in, is it open source?

  9. comment
    Comment #48673451

    This is really fun and intuitive. Pretty, too. What did you build it in?