Viewing profile — ervine
ervine
HN member- Joined
- Mon, Feb 18, 2019, 2:44 PM UTC
- HN karma
- 304
- Public activity
- 102 items
- HN profile
- View on Hacker News ↗
About ervine
No profile information was provided.
Recent public activity
-
comment
Comment #49034776
Ah! Well, enjoying a MUD is still a great shared experience haha. Nothing like them since. I still gravitate to punishing games with obscure mechanics and steep learning curves, an…
-
comment
Comment #49034646
I'm sure you mean wotmud.org, and I always look for someone to mention this one in MUD threads, but rarely see it. Man I was hooked on that game in high school. Joined the Lion War…
-
comment
Comment #49023742
Yes! Everything else aside, whatever you think of its output and value, shipping largely AI-coded features now doesn't really give me the satisfaction that putting things together …
-
comment
Comment #48241904
None of this has been my experience.
-
comment
Comment #48241143
Not scientific but I enjoy actually going somewhere. Jogging you can get to places in your neighborhood, but cycling I can get to places in my region. That’s why I get on the bike,…
-
comment
Comment #48240721
I think it’s just a Lance joke - cycling has no correlation with TC.
-
comment
Comment #48240712
Nah, they’re freaks.
-
comment
Comment #48240175
My love of cycling in every form is one of the greatest gifts my dad gave to me. I wish everyone was so lucky to find an activity they were obsessed with that has only upsides. So …
- comment
-
comment
Comment #48126957
What's a libertarians take on how health care should work? Completely privatized, completely socialized, somewhere in between?
-
comment
Comment #48106377
> No one understands TanStack. Sorry to break it to you. Damn, all these years of using TanStack libs successfully, and I had to learn it here that I don't understand them.
-
comment
Comment #48077156
No, writing shit in react is gonna be a nightmare regardless of paradigm. HoC, Class Components, render props, whatever - if you don't know what you're doing and react internals ar…
-
comment
Comment #48076677
I guess I think it's table stakes to need to deeply understand how the framework you're using works. Lifecycle methods vs. hooks, you still gotta know what's doing what and why.
-
comment
Comment #48076099
So your argument is that instead of explicit class component methods, hooks are implicit based on understanding the react rendering model? I guess so - but react could also change …
-
comment
Comment #48075807
I think we're just gonna agree to disagree. Cheers.
-
comment
Comment #48075536
It wasn't OOP hate, it was hatred of splitting functionality across a number of methods rather than putting it in a single (reusable, sharable!) hook and having your component cons…
-
comment
Comment #48075519
You can write spaghetti with class components, too. Doesn't sound like a hooks issue to me.
-
comment
Comment #48074427
I just don't understand this take, every time I hear it I wonder if people just haven't spent the time to adjust their mental model. Hooks are IMO the best thing that happened to r…
-
comment
Comment #46581119
I didn't realize it was moom giving me my "move app to other monitor" hotkey, and moom didn't launch on startup after upgrading to tahoe. I've been using that hotkey for years. Tha…
-
comment
Comment #46391725
This is why I love cycling so much.
-
comment
Comment #46387414
Wonder if it's worth squashing in the branch, merging to main, then immediately reverting. Now the work is visible in history, branch can be deleted, and anyone in the future can s…
-
comment
Comment #46019681
https://typescript-eslint.io/rules/switch-exhaustiveness-che... if that is something you're not aware of!
-
comment
Comment #46019507
You can restructure your JS to avoid some crazy verbose TS though, sometimes. I think that's the point they were making. Why be so hostile?
-
comment
Comment #46019334
On the other hand, would we even be talking about it if it hadn't stuck to its goals?
-
comment
Comment #45792937
Honestly it's kind of refreshing to just push files to a server.