Viewing profile — erkok
erkok
HN member- Joined
- Fri, May 10, 2024, 3:16 PM UTC
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- 7 items
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About erkok
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Recent public activity
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Comment #47391977
Yes, the assets are property of a defunct company, so yeah, if you want to do it properly, I wouldn't advise distributing it with their assets, unless you can track them down and l…
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Comment #47391804
I now ran the client with server written in C# with 500 simulated players all running around on the same map, and all nearby also. My FPS on M1 mac that ran the server, client and …
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Comment #47329773
So far I haven't ran into performance issues, but this version doesn't have networking, so I only tried spawning lots of monsters in a small map, so they have to recalculate their …
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Show HN: 2D RPG base game client recreated in modern HTML5 game engine with AI
When I was much younger, I used to play a Korean MMORPG called Helbreath, and I also hosted a bunch of private servers for it. I eventually moved on, but I always loved the game’s …
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Comment #46376426
Having been around in the industry for a while I'm seeing abstractions being misused all the time. Being guilty of it myself also when I was younger. For me, the only purpose of an…
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Comment #46267919
I tend to agree with the author. GraphQL has its use cases, but it is often times overused and simplicity is sacrificed for perceived elegance or efficiency that is often times not…
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Comment #40460113
I commend you trying to tackle such a challenging domain, something that feels should be handled on state level. As a citizen of Estonia, we pretty much have any government service…