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eole666

HN member
Joined
Sun, Dec 05, 2021, 9:10 AM UTC
HN karma
83
Public activity
85 items

About eole666

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Recent public activity

  1. comment
    Comment #48934216

    Maybe this has to do with the technical unfeasibility of sending human to Mars and back to earth while keeping them alive ? Throwing billions at it won't make it happen magically.

  2. comment
    Comment #46902254

    I use regularly both libreoffice and collabora online and I can say the former is snappy compared to the second. It can take a longer time to open thought, mostly on Windows.

  3. comment
    Comment #46901852

    I briefly tried it : I don't see the point, there is no way to connect it to your online collabora instance or directly to Nextcloud or anything except your local files. Just use L…

  4. comment
    Comment #46900668

    People actually use this kind of software today ? When I read OpenClaw description : "The AI that actually does things. Clears your inbox, sends emails, manages your calendar, chec…

  5. comment
    Comment #46431096

    Yes, it tooks me 2 years to see how much garbage strings conversion to String Names generates and how a fool I was calling something like Input.IsActionPressed("move_right") every …

  6. comment
    Comment #46418924

    I'll add that C# have better performances than gdscript. It doesn't make a difference for most of the things you code in a game, but it comes in handy when needed.

  7. comment
    Comment #46415511

    Godot 4 C# web export is coming soon : https://github.com/godotengine/godot/pull/106125

  8. comment
    Comment #45874362

    I am working on a 3D online party game : Epic Musical Chairs => https://s.team/a/3414020 - Musical Chairs - With Fights - And Epic Music - Made with Godot 4, C# & Wwise - Online wi…

  9. comment
    Comment #42281005

    Congrats for the launch ! How does it compare to Matomo ? Matomo is a well known open source Analytics alternative, GDPR compliant, used by millions, and it seems to solve the same…

  10. comment
    Comment #40978253

    C# support is great. But yes, if you need to call a library/extension written in gdscript from the C# code, you'll need to write some C# bindings to make it practical.

  11. comment
    Comment #39960209

    Looks nice! But some informations about the hardware requirement are often missing in this kind of project : - how much ram is needed - what CPU do you need for decent performances…

  12. comment
    Comment #39541531

    Well, bitforex is offline since february 23th after a 57 millions withdrawal.. So coinbase going down wouldn't be that suprising : https://www.coindesk.com/business/2024/02/26/bitf…

  13. comment
    Comment #39054248

    The big "Get started" button does nothing (or maybe show a modal and close it really quickly). This is a good way to scare users away. The loaders are nice thought.

  14. comment
    Comment #39029252

    Should be nice for small projects. But for anything serious with large RAW video footage, an online video will quickly fall short.

  15. comment
    Comment #39007937

    For me, new phones are missing those features, wich were quite common a few years ago: - screen size - 3.5mm audio jack support - battery lasting more than one day

  16. comment
    Comment #38814340

    Maybe you could split the code base without going full micro service. Keep the monolith base, and split some parts in independent module/libraries that won't be rebuild every time,…

  17. comment
    Comment #38812324

    Maybe before buying M3 MacBook for everyone you should consider splitting your 1M line code base to avoid recompiling the whole thing for every change.. I don't know well the go ec…

  18. comment
    Comment #37897452

    I tried duckduckgo for a while.. I don't know if it's because my main language is french, but I found the results really worse than google's and so I used the !g bang really often.…

  19. comment
    Comment #37788968

    Cool project ! It would be nice if the README displayed the ram (and vram for GPUs) needed to run it on a device.

  20. comment
    Comment #37610320

    I'm trying Kagi now : - search results are greats ! - the speed isn't that great (results can take more than 1s to show) : does it become faster once you pay for it ? Or maybe it h…

  21. comment
    Comment #37466636

    For now, actual voice actors make audiobooks listening way more enjoyable. Those AI voices are convincing but lack the soul, emotions and art direction of actual voice acting. Thin…

  22. comment
    Comment #37402932

    Really cool project! I think that the home page lacks some audio exemple produced with it or video captures of the software being used to get a better idea of what it's like.

  23. comment
    Comment #37310716

    Or maybe we can go further with a personal qualification salary for everyone, stopping the run for economic growth at all cost before it's too late for our planet (and us) : https:…

  24. comment
    Comment #37189913

    Really cool! I'll consider it when launching my godot game. Is there any plan to support "relayed multi-player", with the actual game server being one of the players, and rivet in …

  25. comment
    Comment #37187754

    Well, you can do graphics programming in c++ or using a game engine and compile it to Webassembly.. So this language could definitely have a graphics library.