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emotiveengine

HN member
Joined
Wed, Oct 29, 2025, 10:43 AM UTC
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12
Public activity
12 items

About emotiveengine

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Recent public activity

  1. comment
    Comment #47406859

    Thanks so much! I've learned way more than I anticipated (or even wanted..lol) about shaders and resource managment. Now that the pattern is established, I'm going to do a barebone…

  2. comment
    Comment #47373291

    Have to agree with _pdp_ on this one. I just don't see the need for an LLM agent to do a recursive grep for API keys in public repos. Not saying people shouldn't build these tools,…

  3. comment
    Comment #47373008

    I tried going back to Thunderbird for RSS recently just to get away from bloated web readers. The fact that you can use standard email rules to filter out high-volume noise is actu…

  4. comment
    Comment #47343862

    Did designing for LLM output first actually change the component API, or does it mostly live in the docs and tooling?

  5. comment
    Comment #47343805

    How do you handle sync conflicts when the same expense gets edited offline on two devices before syncing? Last-write-wins, or something more sophisticated?

  6. comment
    Comment #47326863

    I maintain a few small open source projects and the PR quality went off a cliff once AI coding tools got popular. People generate something that compiles and looks reasonable but i…

  7. comment
    Comment #47326761

    I spent a while trying to sync animation to music and the biggest surprise was how much rhythm alone does. Change BPM, same notes, same key, and the emotional feel completely flips…

  8. comment
    Comment #47326408

    Right? If they're using some sort of tool, there's always another tool to fool the tool.

  9. comment
    Comment #47326346

    Started this about 6 months ago. Wanted an animated character that could react to conversation, not just sit there as a static avatar. First version was Canvas 2D. Shape morphing a…

  10. story
    Show HN: Emotive Engine – I wrote 8 elemental shaders to prove one pattern works

    Live demo (click any gesture, no install): https://joshtol.github.io/emotive-engine/examples/3d/element... Open-source character animation engine, MIT licensed. About 6 months of w…

  11. comment
    Comment #45745144

    Thank you! It's been a super fun project.

  12. story
    Show HN: Emotive Engine – Animation engine with musical time (not milliseconds)

    Hey HN! I'm the creator of Emotive Engine. I've been working on this for 2+ years and finally open-sourced it today. The core idea: Most animation libraries work in milliseconds. M…