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emilern

HN member
Joined
Thu, May 05, 2022, 1:14 PM UTC
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184
Public activity
21 items

About emilern

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Recent public activity

  1. comment
    Comment #40747062

    Good question. You can if you use this instead: https://huggingface.co/spaces/TencentARC/InstantMesh

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    Comment #35726337

    Yes! egui uses https://github.com/AccessKit/accesskit for accessibility

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    Comment #34810334

    Switching to wgpu as the default is a definite possibility, but something should be said for the simplicity of the glow backend. wgpu is a big beast, which takes more time to compi…

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    Comment #34808114

    Hi there - CTO of Rerun here! Rerun is still in beta, but we think it’s already good enough to be useful. It is built on wgpu, Apache Arrow, my own egui.rs library, and it also run…

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    Comment #34804820

    Thank you <3

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    Comment #34804678

    Hi - CTO of Rerun here. We just open-sourced Rerun today! It’s still in beta, but we think it’s good enough to be useful. It is built on wgpu, Apache Arrow, my own egui.rs library,…

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    Comment #33908757

    egui is an easy-to-use immediate mode GUI for Rust, and I just released 0.20. It's a big release! There is now support for AccessKit ( https://github.com/AccessKit/accesskit ) whic…

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    Comment #33247736

    So-so. There is an experimental screen reader you can enable in the "Backend" panel of egui.rs. There is ongoing work to integrate AccessKit ( https://github.com/AccessKit/accesski…

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    Comment #33247139

    So far so good! Putting the UI in a canvas elements have some distinct drawbacks ( https://github.com/emilk/egui/tree/master/crates/eframe#prob... ) but for us it is definitely wor…

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    Comment #33246982

    The enum example in the article

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    Comment #33246731

    No, not right now!

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    Comment #33246719

    Hi, author here Good point about the yanking. But yes, there are multiple other problems such as typosquatting and adding malicious code to a patch release. `cargo-crev` and `cargo…

  19. comment
    Comment #33246651

    Hi, author here! We are building the frontend of our _application_ in Rust and rendering it to a canvas using egui.rs. For the web site we are using more "traditional" tech, as you…

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