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elisee

HN member
Joined
Sat, Mar 19, 2011, 5:32 PM UTC
HN karma
2,259
Public activity
323 items

About elisee

Game developer. https://twitter.com/elisee

Recent public activity

  1. story
  2. comment
    Comment #40846000

    From https://ladybird.org/why-ladybird.html The world needs a browser that puts people first, contributes to open standards using a brand new engine, and is free from advertising's…

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    Comment #36961225

    You might want to append `+ window.location.search` after the pathname for pages such as this very one to open properly.

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    Comment #30860812

    From my experience building it under WSL on a reasonably recent laptop: from cloning the Git repo to seeing SerenityOS pop up in QEMU, maybe half an hour. A lot of it is downloadin…

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    Comment #28808968

    The article says "The first, and easiest way to address it is to reprocess spent fuel as France does." but France has a long-term nuclear waste storage project (see https://fr.wiki…

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    Comment #28213240

    Andreas has recently mentioned that SerenityOS is meant to be an English-language OS. (Might have been on Discord or a Q&A video, not sure.) I believe his rationale is that other l…

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    Comment #28211317

    Most likely a reference to the word in the serenity prayer, which is what SerenityOS is named after (Andreas mentioned it a few times in his videos).

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    Comment #27974454

    Video of the exoskeleton in action: https://www.youtube.com/watch?v=-yBfUcFRZ-I

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    Comment #27320576

    Bit by bit indeed! The birthday posts here give a nice overview of how much the system has evolved over its couple years of existence: https://www.serenityos.org/happy/ The monthly…

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    Comment #27320528

    For what it's worth it does support 2x density ( https://github.com/SerenityOS/serenity/pull/4966 ) and there's a design doc about High-DPI: https://github.com/SerenityOS/serenity/…

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    Comment #27319367

    Andreas has been making videos ( https://www.youtube.com/c/AndreasKling/videos ) sharing his journey: technical ones working on some part of the system, as well as more personal on…

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    Comment #26629660

    Which one? The home page one seems to work for me. Otherwise try: https://sparks.land/discord

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    Comment #26627814

    Haha I feel your pain, I did the same initially, took a few rewrites over the years to get to something I'm happy with and runs well.

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    Comment #26626568

    There's a central Deno server program called the switchboard, which serves static content, runs a small REST API for account management / login, and starts a WebSocket server for g…

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    Comment #26625266

    Not quite, I'm running Sucrase on my Deno HTTP server: if the extension is ".ts", I put the file through sucrase before serving it as text/javascript. In development, it happens ev…

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    Comment #26622992

    It's getting there! They finished a rewrite of the extension recently and it's quite nice. If you're on Windows like me, sadly there's still a nasty bug with path mismatches betwee…

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    Comment #26622637

    Correct! In production we've got Cloudflare in the middle, so we're only using sucrase on-the-fly for each .ts file during development. So far it's unnoticeable in terms of loading…

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    Comment #26622544

    Ah thanks for the heads up. It requires WebGL 2 which isn't yet in iOS's Web engine I believe? And IIRC all browsers have to use it on iOS. It does work on Android.

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    Comment #26620378

    Happy to see Deno get some financial backing! I've been building my new multiplayer games website [1] with Deno over the last 4 months and apart from some minor growing pains, it's…

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    Comment #23592179

    Indeed! I swore off Web development a couple times because of the mess but now my whole party games platform is made with plain JS, no bundling, no post-processing, no big framewor…

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    Comment #23235386

    Can you point to some games (or game projects) using Grid Engine?