Viewing profile — eliang
eliang
HN member- Joined
- Sat, Oct 12, 2013, 2:32 AM UTC
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About eliang
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Comment #11343872
Exactly, same here !!
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Comment #7433153
After all this engine race to mass adoption, I'd focus on, 1. Developing assets (textures, sprites, sounds). 2. Developing gameplay. 3. Developing game engine plugins. 4. Hire all …
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Comment #7431433
Damn! I've been teaching myself unity3D for the last days, time to stop!