Viewing profile — elfprince13
elfprince13
HN member- Joined
- Sun, Jan 31, 2016, 8:58 PM UTC
- HN karma
- 41
- Public activity
- 26 items
- HN profile
- View on Hacker News ↗
About elfprince13
Recent public activity
-
comment
Comment #42196699
A standard C corp (and more relevantly its officers) is legally obligated to maximize profit for shareholders at the expense of any mission. For a B-corp if the investors sue the b…
-
comment
Comment #42187162
Mastodon migration is not atomic and requires the instance you are migrating from to remain operational (and non-adversarial) long enough for all of your friends' instances to noti…
-
comment
Comment #42187099
you're just factually wrong on this, sorry.
-
comment
Comment #42185964
> I think you're overestimating how taxing going "viral" is on an ActivityPub server. if one of your posts goes viral, it doesn't get hit for every follower you have. It'll only be…
-
comment
Comment #42185951
Just gonna throw out a link to this whitepaper co-authored by the now-CEO of Bluesky and one of the lead authors of ActivityPub https://gitlab.com/-/snippets/2535398
-
comment
Comment #42185828
> Bluesky is not owned by you, and while you currently might have some say, as soon as the VC ROI pressure starts building, nobody will care. Bluesky is a PBLLC which pretty severe…
-
comment
Comment #42090631
I think if you replaced the plc directory with a corporate domain that would be pretty straightforward?
-
comment
Comment #42090617
but I thought that Bluesky wasn't meaningfully distributed /s
-
comment
Comment #35059933
I think the main attractions are that it has pretty minimal syntax + core libraries, does a good job binding to C FFIs, and the interpreter is fast.
-
comment
Comment #35058565
It also applies to C++ and Java!
-
comment
Comment #34794562
Very interesting idea, although one potential concern, depending on implementation, is that a lot of landmarks are copyrighted in a way s.t. you can include them in maps of a large…
-
comment
Comment #34794519
Thanks! And no - we don't have whitepapers, but if you want to get a sense of our philosophical influences, I point to Daniel Ritchie (a prof at Brown)'s publications as he's one o…
-
comment
Comment #34783182
We're planning the list for our next 10 or so cities! =)
-
comment
Comment #34783160
There are some limitations with getting big mesh models into Roblox but it's definitely possible - I'll ask if my engineer who's been working on testing that if he has recommendati…
-
comment
Comment #34780902
Our inverse procedural modeling process produces 3D models representing/explaining the structures we see in our input sensor data, so it doesn't require hand-modeling first. > Is t…
-
comment
Comment #34780816
We haven't been ingesting historical datasets that allow us to generate them, no.
-
comment
Comment #34780788
Yes, we generate water-tight meshes for buildings that are 3D printable (and terrain can be made 3D printable pretty easily). Bridges are one of the weak-points in our current reco…
-
comment
Comment #34779887
all boroughs!
-
comment
Comment #34779882
We just hosted a GameJam on itch and.... you definitely aren't the only one thinking that: https://itch.io/jam/new-york-new-york/entries
-
comment
Comment #34778167
It looks like their core business model is modular asset packs, not necessarily tied to real world environments? Potentially some overlap, but I would guess it's unlikely we would …
-
comment
Comment #34778131
We are doing inverse procedural modeling rather than photogrammetry, so there will be some idealization/iconification that takes place - but this also allows end-users to bring in …
-
comment
Comment #34776085
I am one of the founders of this company! Happy to answer any questions that crop up.
-
comment
Comment #34278239
FWIW, this isn't mentioned in the book, and only extremely cursorily in the official Rust docs, but looks like 128bit atomics have landed (on supported architectures): https://gith…
-
story
Show HN: Download 1000km² of NYC under CC-BY 4.0
Bringing the real world into virtual space for every creator has been a passion of mine for over a decade. Come on over and download as much or as little as you want. Can't wait to…
-
comment
Comment #17016174
Yeah, debugging possible outcomes of undefined behavior in C/C++ is pretty much exactly a mystery language exercise. With older compilers, the usual question is "Will `-2 >> 1` per…