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elfprince13

HN member
Joined
Sun, Jan 31, 2016, 8:58 PM UTC
HN karma
41
Public activity
26 items

About elfprince13

Chief Science Officer @ Geopipe. Previously CS PhD @ Brown. Community administrator @ Cemetech.net

Recent public activity

  1. comment
    Comment #42196699

    A standard C corp (and more relevantly its officers) is legally obligated to maximize profit for shareholders at the expense of any mission. For a B-corp if the investors sue the b…

  2. comment
    Comment #42187162

    Mastodon migration is not atomic and requires the instance you are migrating from to remain operational (and non-adversarial) long enough for all of your friends' instances to noti…

  3. comment
    Comment #42187099

    you're just factually wrong on this, sorry.

  4. comment
    Comment #42185964

    > I think you're overestimating how taxing going "viral" is on an ActivityPub server. if one of your posts goes viral, it doesn't get hit for every follower you have. It'll only be…

  5. comment
    Comment #42185951

    Just gonna throw out a link to this whitepaper co-authored by the now-CEO of Bluesky and one of the lead authors of ActivityPub https://gitlab.com/-/snippets/2535398

  6. comment
    Comment #42185828

    > Bluesky is not owned by you, and while you currently might have some say, as soon as the VC ROI pressure starts building, nobody will care. Bluesky is a PBLLC which pretty severe…

  7. comment
    Comment #42090631

    I think if you replaced the plc directory with a corporate domain that would be pretty straightforward?

  8. comment
    Comment #42090617

    but I thought that Bluesky wasn't meaningfully distributed /s

  9. comment
    Comment #35059933

    I think the main attractions are that it has pretty minimal syntax + core libraries, does a good job binding to C FFIs, and the interpreter is fast.

  10. comment
    Comment #35058565

    It also applies to C++ and Java!

  11. comment
    Comment #34794562

    Very interesting idea, although one potential concern, depending on implementation, is that a lot of landmarks are copyrighted in a way s.t. you can include them in maps of a large…

  12. comment
    Comment #34794519

    Thanks! And no - we don't have whitepapers, but if you want to get a sense of our philosophical influences, I point to Daniel Ritchie (a prof at Brown)'s publications as he's one o…

  13. comment
    Comment #34783182

    We're planning the list for our next 10 or so cities! =)

  14. comment
    Comment #34783160

    There are some limitations with getting big mesh models into Roblox but it's definitely possible - I'll ask if my engineer who's been working on testing that if he has recommendati…

  15. comment
    Comment #34780902

    Our inverse procedural modeling process produces 3D models representing/explaining the structures we see in our input sensor data, so it doesn't require hand-modeling first. > Is t…

  16. comment
    Comment #34780816

    We haven't been ingesting historical datasets that allow us to generate them, no.

  17. comment
    Comment #34780788

    Yes, we generate water-tight meshes for buildings that are 3D printable (and terrain can be made 3D printable pretty easily). Bridges are one of the weak-points in our current reco…

  18. comment
    Comment #34779887

    all boroughs!

  19. comment
    Comment #34779882

    We just hosted a GameJam on itch and.... you definitely aren't the only one thinking that: https://itch.io/jam/new-york-new-york/entries

  20. comment
    Comment #34778167

    It looks like their core business model is modular asset packs, not necessarily tied to real world environments? Potentially some overlap, but I would guess it's unlikely we would …

  21. comment
    Comment #34778131

    We are doing inverse procedural modeling rather than photogrammetry, so there will be some idealization/iconification that takes place - but this also allows end-users to bring in …

  22. comment
    Comment #34776085

    I am one of the founders of this company! Happy to answer any questions that crop up.

  23. comment
    Comment #34278239

    FWIW, this isn't mentioned in the book, and only extremely cursorily in the official Rust docs, but looks like 128bit atomics have landed (on supported architectures): https://gith…

  24. story
    Show HN: Download 1000km² of NYC under CC-BY 4.0

    Bringing the real world into virtual space for every creator has been a passion of mine for over a decade. Come on over and download as much or as little as you want. Can't wait to…

  25. comment
    Comment #17016174

    Yeah, debugging possible outcomes of undefined behavior in C/C++ is pretty much exactly a mystery language exercise. With older compilers, the usual question is "Will `-2 >> 1` per…