Viewing profile — ehmorris
ehmorris
HN member- Joined
- Fri, Oct 04, 2013, 3:12 PM UTC
- HN karma
- 487
- Public activity
- 100 items
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About ehmorris
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Recent public activity
- comment
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Comment #48433728
(I’m the author) making ideas legible and testing them with users is part of the design process regardless of tooling. You can summarize this article as “I find LLMs more effective…
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Comment #43622917
Congrats!
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Comment #43412519
I’m glad you like it! Anyone can use the builder and submit a level suggestion through github: https://ehmorris.com/bubbles/builder/
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Comment #43361418
Everything is drawn directly to canvas including the score view: https://github.com/ehmorris/bubbles/blob/de0c6c8b40328df9fcf... https://github.com/ehmorris/bubbles/blob/main/score…
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Comment #43358292
Oh no. That will make the whole game frustrating. I actually recently made a change to try to mitigate this so I’m sad to hear it’s still an issue. I take the pointer position on p…
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Comment #43358144
Ah bummer. Some phones struggle because the bubbles are pre-generated bitmaps drawn each frame.
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Comment #43357735
Yes if you don’t already know where the bubbles are gonna fall it’s very hard to get to them in time with a trackpad. Although I play with a trackpad myself and can beat most level…
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Comment #43357718
This is my “finally try to make something real with AI” project that I have yet to do. I have no native experience. Both for this and ehmorris.com/lander.
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Comment #43357109
Me too. They’re all by my friend Max Kotelchuck. He made the sounds for /lander too.
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Comment #43356588
Oh, this one is one of my favorites. If you time it right, you can get all six with a slingshot of the right speed.
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Comment #43356497
It’s easier on desktop if you stick with slingshots and make your window fairly narrow
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Comment #43356495
A slingshot tank! Did you like the fireworks?
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Comment #43356315
Yes desktop is extra challenging. On mobile you can spam slingshots with all 10 fingers but on desktop you’ve got to be leet fast.
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Comment #43356134
Thanks! Writing the game has been really fun and I’m proud of the codebase. It’s therapeutic to work on it because I get to skip all the frustrating parts of web dev like writing c…
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Comment #43356018
You've gotta move your mouse at least 36 pixels within the first ~200 ms. You might be pulling it too slowly.
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Show HN: Bubbles, a vanilla JavaScript web game
Hey everybody, you might remember my older game, Lander! It made a big splash on Hacker News about 2 years ago. I'm still enjoying writing games with no dependencies. I've been wor…
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Comment #39778038
If you're interested the code for the simulation all lives here: https://github.com/ehmorris/ecoli-chemotaxis/tree/main/ecoli...
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Comment #39598485
Someone made a neat autopilot for an older version of the game actually! https://szhu.github.io/lunar-lander-autopilot/
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Comment #39598472
The real challenge is landing after you get really really high up
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Comment #37405378
That was almost two years ago and would have been for legal residents only, and only municipal elections.
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Comment #35093067
Woah this is awesome! Someone on Twitter made an autopilot with ML but this seems a lot better. https://twitter.com/_s_w_a_y_a_m_/status/1633468475611004928...
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Comment #35093051
I will take a look!
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Comment #35039788
Thanks for the feedback, I ought to just make the font responsive on larger screens. I will get to it!
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Comment #35039775
Yeah that is a flaw. You could also just make your browser window very short on desktop. I think if it’s shorter than the lander height you may land in 0 seconds?