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edwardc

HN member
Joined
Thu, Oct 25, 2012, 3:30 PM UTC
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86
Public activity
15 items

About edwardc

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Recent public activity

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    Comment #23598878

    Thanks for the feedback. Yes, I have been imagining the same thing too! Just need to track down a e-ink display for this sort of fun project. Anyone know of any good ones that woul…

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    Comment #23593373

    Yes, there's nothing to prevent very small maps like what you saw - even ones that terminate with a dead-end before a road has been drawn (eg. https://random-roads--edwardcunningh2…

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    Comment #23592806

    Good one! Yes, you've hit the bottom there. It is artificially limited to a 1001 x 1001 grid - just to stop it from growing forever (which could get quite slow on lower end devices…

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    Comment #23592653

    Thanks for the feedback - the minimal look is pleasing to my eye too! I wrote a brief description in this comment: https://news.ycombinator.com/item?id=23592538 Initially I had env…

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    Comment #23592616

    Thanks. It's plain JavaScript, rendering with an HTML canvas. I did investigate JS 2D graphics libraries but decided in the end that this was sufficiently simple to not warrant one…

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    Comment #23592538

    Thanks! You can see the code here: https://repl.it/@EdwardCunningh2/Random-Roads It's not especially clever: 1. I define a set of possible moves (eg. straight ahead, left turn, jun…

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    Comment #23592453

    Well spotted! I enjoy the large ones (eg. https://random-roads--edwardcunningh2.repl.co/#1589058113269 ) where I imagine the gaps left in the middle to be parks.

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    Comment #5285156

    The Scream in Space 'experiment' uses screams uploaded to YouTube as part of a competition last year: http://www.screaminspace.com/ (and since this is HN, https://github.com/cuspac…

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