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e_dziewanowski

HN member
Joined
Wed, Apr 24, 2024, 1:50 PM UTC
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9 items

About e_dziewanowski

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Recent public activity

  1. comment
    Comment #40148792

    Siggraph: https://dl.acm.org/doi/pdf/10.1145/15922.15895 Cinefex: https://archive.org/details/CineFex_1985 Youtube documentary: https://youtu.be/5wuClV-i9r4?si=iQn6jqoFX5B3Go-c&t=7…

  2. comment
    Comment #40147720

    Really cool - thanks for sharing! I thought about using cubemap to have the whole planet simulated but, since I only use the effect as a part of a skybox, it would be wasteful. You…

  3. comment
    Comment #40146357

    Website acts as my portfolio - I'm a game developer, so that is why I use Unreal material graph. Shadertoy allows me to demonstrate ideas on live example that is animated and anybo…

  4. comment
    Comment #40145924

    I'm afraid the only thing I can do in such case is to display a static image instead of a shader. Would you prefer that?

  5. comment
  6. comment
    Comment #40145555

    Really great observations - thank you! I already use the method you described - curl is mixed with some amount of gradient to artificially bring color from the bottom layers. It ca…

  7. comment
    Comment #40145095

    May I ask what GPU do you have?

  8. comment
    Comment #40144727

    If the consensus is that the mobile color scheme is better than the desktop one I can just change it

  9. comment
    Comment #40144650

    Hello everyone! I'm the author of the article. First of all, thank you so much for sharing it here. I've been taking note of the feedback - I'll try to fix the issue with contrast …