Live data from Hacker News

Viewing profile — durante_a

durante_a

HN member
Joined
Sat, May 04, 2024, 12:26 PM UTC
HN karma
8
Public activity
3 items

About durante_a

No profile information was provided.

Recent public activity

  1. comment
    Comment #41571972

    If the library you are alluding to is GameInput, then I tried that and it sadly did not solve the problem.

  2. comment
    Comment #41571937

    I tried GameInput, sadly it doesn't solve this issue. You still need legacy input for Window interactions, and the message queue still gets flooded by fast-polling mice.

  3. comment
    Comment #40257177

    Hi, I'm a game developer and I'm fond of "modern C++" and the stdlib. Sure, I would like some priorities to be different (i.e. we should have had static reflection a while ago), bu…