Viewing profile — durante_a
durante_a
HN member- Joined
- Sat, May 04, 2024, 12:26 PM UTC
- HN karma
- 8
- Public activity
- 3 items
- HN profile
- View on Hacker News ↗
About durante_a
No profile information was provided.
Recent public activity
-
comment
Comment #41571972
If the library you are alluding to is GameInput, then I tried that and it sadly did not solve the problem.
-
comment
Comment #41571937
I tried GameInput, sadly it doesn't solve this issue. You still need legacy input for Window interactions, and the message queue still gets flooded by fast-polling mice.
-
comment
Comment #40257177
Hi, I'm a game developer and I'm fond of "modern C++" and the stdlib. Sure, I would like some priorities to be different (i.e. we should have had static reflection a while ago), bu…