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duncanspumpkin

HN member
Joined
Sat, Mar 11, 2017, 10:53 AM UTC
HN karma
38
Public activity
10 items

About duncanspumpkin

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Recent public activity

  1. comment
    Comment #29317051

    For OpenRCT2 I just used a debugger Ollydbg to be precise. As it was hand written assembly disassemblers produced nonsense output.

  2. comment
    Comment #29128392

    I followed Ben's guide to make a little ATTiny 2 colour VGA output of a clock counting down. https://github.com/duncanspumpkin/ATTiny-B-W-VGA It was quite a challenge building it i…

  3. comment
    Comment #28866702

    For OpenRCT2 thats not quite how we did it. We didn't use IDA decomp output as its useless with Chris Sawyer calling conventions you had to just read the assembly. We did name thin…

  4. comment
    Comment #26144787

    Hey, whatever happened to openrw? I remember trying to get into that back in 2017 but looks like this project ended up superseding it.

  5. comment
    Comment #15467184

    RCT Classic is one way of getting the files but it's cheaper to buy RCT2 then load it in OpenRCT2. But to each their own as long as you're having fun.

  6. comment
    Comment #15467161

    Yes its always been a thought that we should do a Dolphin style progress blog but at present there is no one available to write one.

  7. comment
    Comment #15467149

    The main advantage that Chris used in RCT2 to optimise his code was that he could vary his calling convention however he felt. Most of the time all variables were passed in registe…

  8. comment
    Comment #15467131

    There is actually no DirectX at all in RCT2 source code. The game has its own software renderer that outputs direct to the screen buffer.

  9. comment
    Comment #15467114

    We have had numerous bugs like this in the past. At one point there was a bug where all guests would destroy everything they walked past.

  10. comment
    Comment #13845066

    The AI is actually very primitive for navigating mazes. It is the same AI for every character and does not vary with ride tastes. All the AI does is prefer walking in straight line…