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dualogy

HN member
Joined
Wed, Jan 16, 2008, 7:42 PM UTC
HN karma
3,253
Public activity
1,619 items

About dualogy

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Recent public activity

  1. comment
    Comment #48217918

    I think you're on to something here. For a multi-product dev company, they could (if domain still available) brand as 'without.ai' or 'no.ai' or 'sans.ai' and do 'taxware.sans.ai',…

  2. comment
    Comment #47108590

    Well for git stuff or any CLI stuff, I just key-chord into the integrated terminal (or alt-tab into my terminal emulator, depending on task) and do the git commands, having the who…

  3. comment
    Comment #47104392

    Aficionados of modal editing often insinuate that one would require mouse use in non-modal editing. Yet I have always fully keyboard-operated my non-modal editors, whether VSCode i…

  4. comment
    Comment #47008888

    > VS Code with the Vim extension is largely mouseless It's also easily mouseless without any Vim or like extension. I never mouse in it, having given intuitive-to-me keychords to a…

  5. comment
    Comment #47008635

    > Using electron or GTK or whatever You say that like they're in the same category, but one is an embedded Chromium and the other a native windowing toolkit.

  6. comment
    Comment #46932349

    > as practically all so called c++ libs also export a c header as they know how important it is In the gamedev space, I'd say too few of them do.

  7. comment
    Comment #46915030

    > 90s/early 2000s breakbeat songs Can recommend such a mix, too. Gather select works of The Chemical Brothers, The Dust Brothers, Bassbin Twins, Crystal Method, DJ Krush, Dub Pisto…

  8. comment
    Comment #46833793

    > but for writing a complete application I would want to develop in my language/editor/ecosystem of choice For well over a year now, you can use an external editor (VSCodium or wha…

  9. comment
    Comment #46830551

    AngelScript. Matured & maintained since 2003, is fully typed and with C syntax. https://www.angelcode.com/angelscript/

  10. comment
    Comment #46570029

    Since I found with searchable app menus / start menus that I don't ever navigate through menus but just start typing, I ditched the menu entirely and have KRunner bound to the Win …

  11. comment
    Comment #46442127

    Gives "Non-Image content-type returned", I guess GH doesn't like hot-linking its hosted user assets. Might want to link the `.md` that embeds it instead, if any

  12. comment
    Comment #46373958

    > transparent switching between skins (about as easy as changing the tab sizes) One of my pet "not today but some day" project ideas. In my case, I wanted to give Python/Gdscript s…

  13. comment
    Comment #46139988

    Goood stuff! One of my long-standing "would make if I had the time and perseverance" themes has been a terminal text editor that's hugely VSCode-like + compatible, so always glad t…

  14. story
  15. comment
    Comment #46072742

    For flow-compatible electronica, let me add specifically: https://netlabels.org/electronic-music/ https://files.scene.org/browse/music/ https://netlabelarchive.org/ https://freemus…

  16. comment
  17. comment
    Comment #46036924

    Also very neat is DearImgui via either https://github.com/AllenDang/giu (Go-convenient wrapper) or https://github.com/AllenDang/cimgui-go/ (raw bindings)

  18. comment
    Comment #46036848

    That is both .NET stuff, Wails is one of various Go options.

  19. story
    Ask HN: What's your top-recommended tuts for chatbot dev with local-hosted LLMs?

    "Locally-runnable, CPU-not-just-GPU-permitting LLMs for chatbot dev" probably means Llama, right? Or are there other contenders on par and worth (co)considering? I'm late to the ga…

  20. comment
    Comment #45863112

    > Speaking of writing javascript instead of JSX, I'm a big fan of the hyperscript approach Speaking of writing JS instead of JSX or your example, I like the vanjs.org approach: con…

  21. comment
    Comment #45837926

    Yeah that seems like an area for improvement in Godot's GUI system indeed. For my stuff, I never had a need for theming, but good to keep in mind if one ever wanted to do an app sh…

  22. comment
    Comment #45837895

    Release build of such a Godot-built tool is between 60-70 MB. Other than that, it seems fast enough & RAM-friendly enough for the usual simple use-cases. Game engines tend toward s…

  23. comment
    Comment #45832026

    Godot is neat for personal tool-making where I just need a small gui with basic controls and can express the whole proggie in just GdScript (API has sufficient OS interactions for …

  24. comment
    Comment #45768477

    Well, lobste.rs has tags and then you can block whatever tags you choose to block, and for HN you'd need a reader that classifies / auto-tags posts and allows blocking out tags, wh…

  25. comment
    Comment #45736265

    > the intros really undersell how bad the experience of using SAT solvers directly is, the DIMACS sat file format makes me think of the year 1973 "MiniZinc" is the name of the Pyth…