Viewing profile — drzel
drzel
HN member- Joined
- Mon, Oct 31, 2016, 1:33 PM UTC
- HN karma
- 208
- Public activity
- 68 items
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About drzel
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Recent public activity
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Comment #45856974
plans = { 1.month => {standard: 10, pro: 50, enterprise: 100}, 1.year => {standard: 100, pro: 500, enterprise: 1000} } plans.each do |interval, details| details.each do |name, amou…
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Comment #45163576
Love Pico CSS. I've used it for close to a decade on https://www.fortressone.org - just works, and looks pretty enough out of the box.
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Show HN: Internet Archive File Browser
I currently upload and store match demos for my open source game project FortressOne on AWS S3. Around 180GB currently, and rising. My plan was to stick these on archive.org for po…
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Comment #38908649
FortressOne is a fork of 1996 QuakeWorld Team Fortress. International tournaments are still played and streamed in Twitch. Next weekend there will be players from around the world …
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Comment #38636079
Not really an app, but I really missed playing the 1997 multiplayer-only game QuakeWorld Team Fortress, so I forked it and made FortressOne. It worked! We play most days, and wonde…
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Comment #37452318
Great moments in this vid. Captures the scene in Australia in 2003. Focussed on Team Fortress. https://m.youtube.com/watch?v=ESzTCRsz7vY Many of the people captured in this video s…
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Comment #36742304
Someone do pushing shit uphill with a stick.
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Comment #36423028
The copied data will one day get out of sync. And you will have a difficult and urgent issue to solve. Query complexity on the other hand requires knowledge, to make the query work…
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Comment #36337655
Yep I’m in this code base a lot, and there’s a lot of this. Some of it by John’s own hand. But you know, if it works, it works. I’ve added plenty of my own bugs in the same spirit.…
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Comment #36337639
Modern QuakeWorld has the option of enabling ‘air step’ which allows surfing up stairs. I don’t think the deathmatch purists use it, but it’s become standard in FortressOne (modern…
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Comment #34225293
In 1997 I played my first online multiplayer game. It was QuakeWorld Team Fortress. It was incredible, janky, fast, ugly, complicated and absorbing. I found a community of other pl…
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Comment #33666198
FortressOne, a fork of the 1996 Quake mod Team Fortress. Though there are only a few dozen players, for them, and me, the game and the friendships that have built up around it mean…
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Comment #32800174
not sure about that red 10-ball tho.
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Comment #31978853
When your toddler wants something, think very hard before you say no. If any amount of screaming, crying, moaning, is going to change your mind, then just save yourself the hassle …
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Comment #31975481
I maintain a free, open source, fast paced shooter that really only works with I frequently need to re-provision new servers and close existing ones. I've been doing all this with …
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Comment #31638335
Nope.
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Comment #31637733
I have all those things, but I used a very specific email address for AWS. Basically, name+unique_identifier@domain.tld The unique_identifier is unique to this AWS account.
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Comment #31637716
Nope.
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Comment #31637471
Yep the email address is of the format: name+serverlocationyear@domain.tld and has absolutely only ever been used for this one purpose.
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Ask HN: Has AWS Been Hacked?
I just received the following email, to an email address that has only ever been used once, to register an AWS account in 2021. ---- On Thu, 19 May 2022 03:47:29 +1000 Carent Domin…
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Comment #31596391
FortressOne (modern fork of QuakeWorld Team Fortress). Disclaimer I am a core contributor. https://www.fortressone.org
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Comment #31023419
Not exactly only for me, but I created a pick-up bot for my Discord server. Goes good. https://discord.fortressone.org