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double051

HN member
Joined
Sun, Feb 19, 2012, 3:16 AM UTC
HN karma
160
Public activity
56 items

About double051

meet.hn/city/us-Spokane

Socials: - x.com/JohnShaffstall

Interests: Mobile Development, AI/ML, DevOps, Gaming, Programming, Remote Work, Space Tech, Web Development

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Recent public activity

  1. comment
    Comment #44786089

    Maybe they're just cheap and fast enough for the author to perform an affordable analysis? I agree that using the frontier models would be much more interesting.

  2. comment
    Comment #44776272

    If you pay for the all products subscription, their AI features are now bundled in. I believe that may be a relatively recent change, and I would not have known about it if I hadn'…

  3. comment
    Comment #44511119

    Hey that's Ascension from Halo 2. Cool test case!

  4. comment
    Comment #43634851

    Is there any information about pricing? I can't find it.

  5. comment
    Comment #43410745

    Besides making any of this possible?

  6. comment
    Comment #41730998

    Where can we learn more about this? The strike calls for players to boycott the game?

  7. comment
    Comment #41697169

    This sentiment feels overly dismissive about the possibilities here. This is the first pass at a new user experience, and I find it already to be compelling to try for various subj…

  8. comment
    Comment #26317627

    This is the first entry in the new Bungie Tech Blog, and it details the story of fixing a very tricky bug in Destiny 2. You can also read the new Tech Blog introduction here - http…

  9. story
  10. comment
    Comment #14064725

    Definitely! I still keep the bookmarks bar visible on Chrome and Firefox to have quick access to my favorite and most visited pages. All of the links have abbreviated names to fit …

  11. comment
    Comment #13970292

    Those results look amazing! I'm curious how well it holds up at higher resolutions and closer inspection. Also, there doesn't seem to be any mention of the distribution license for…

  12. comment
    Comment #12169957

    Proxy Auto-Config is by off by default on Windows and Macs, but it doesn't say that in the article or on the Microsoft page.

  13. comment
    Comment #11962562

    There's a session from WWDC 2016 that talks about this - https://developer.apple.com/videos/play/wwdc2016/405/ The LTO part runs from 14:00 to 22:00. The streaming seems to only wo…

  14. comment
    Comment #11592290

    What does "appcast" mean?

  15. comment
    Comment #10941001

    I remember this from way back when it was called WarpPrism, and hosted at WarpPrism.com. I had it bookmarked and used it to watch SC2 streams all the time. Great to see that it's s…

  16. comment
    Comment #9194520

    Someone did this with their WebGL Terrain demo [0]. You can find a detailed post-mortem in the author's blog [1]. [0] http://zephyrosanemos.com/windstorm/current/live-demo.html [1]…

  17. comment
    Comment #8869217

    Getting an error on that page in Chrome. Refused to execute script from 'https://rawgithub.com/dmauro/Keypress/master/keypress.js' because its MIME type ('text/html') is not execut…

  18. comment
    Comment #8397449

    The 'code' blocks on this page are all using variable-width fonts, making it quite difficult to read the examples. Consider changing the 'font-family' to 'monospace'?

  19. comment
    Comment #8161505

    This one of the many reasons why I ignore Windows Phone as a viable development platform.

  20. comment
    Comment #8098770

    This is sweet! You have intuitive controls, interesting enemies, and fun combat going on.

  21. comment
    Comment #8077155

    Could they be reporting monthly active 'devices' as 'users'? More clearly, could one user on an iPad and Android phone count as two different 'active users'?

  22. comment
    Comment #8071458

    How do you see that happening? The WebGL standard is supported in all major browsers, including Internet Explorer, Safari on iOS, and Chrome and Firefox on Android.

  23. comment
    Comment #8003512

    JavaScript allows you to use WebGL, which is essential for high-performance 3D interactive content in the browser. Granted, not many websites need WebGL, but the ones that do need …

  24. comment
    Comment #7962144

    > Not having a debugger is actually a liberating experience because it forces you to code in a different way. Not having a debugger is like living in the stone age. Personally, the…

  25. comment
    Comment #7846368

    This is very exciting for a number of reasons. Apple's platforms were some of the first to adopt WebGL (you could turn on WebGL in any iOS WebView with private APIs three years ago…