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donmccurdy

HN member
Joined
Wed, Feb 06, 2013, 5:30 AM UTC
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5
Public activity
4 items

About donmccurdy

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Recent public activity

  1. comment
    Comment #24012813

    Some of these features (sheen, anisotropy, subsurface scattering) are being added to the format with changes like https://github.com/KhronosGroup/glTF/pull/1726 . But realtime impl…

  2. comment
    Comment #24010886

    Draco is a compression technology ( https://github.com/google/draco ) available in glTF files. PlayCanvas is both the engine and the renderer in this viewer.

  3. comment
    Comment #23545614

    WebGPU is a much newer API than WebGL — from the first section of the article, it sounds like you'll need to use Chrome Canary for now.

  4. comment
    Comment #10847896

    It does support HMDs for browsers that have implemented the WebVR spec. That's Firefox Nightly and experimental Chrome builds so far. Without that it makes a best effort at WebVR e…