Viewing profile — dodgepong
dodgepong
HN member- Joined
- Tue, Sep 01, 2015, 8:09 PM UTC
- HN karma
- 157
- Public activity
- 20 items
- HN profile
- View on Hacker News ↗
About dodgepong
Full stack developer for altalang.com, bizdev volunteer for obsproject.com
Recent public activity
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Comment #30118124
This is just for display/window capture, not audio capture.
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Comment #29595026
If the app includes ByteDance's proprietary BVC1 or BVC2 encoders, it's possible those would have to be open-sourced.
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Comment #29594492
Again, to be clear, we've decompiled the TikTok LIVE Studio binary and confirmed that it uses code derived from OBS Studio.
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Comment #29594202
It's worth noting that if someone can't be contacted, the maintainers aren't out of luck yet. If the contribution is deleted (and then possibly reimplemented later by someone with …
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Comment #29593899
GPLv2 requires you to either distribute the source with the binaries, or provide the recipient information on how to obtain the source code. It also states that providing a link to…
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Comment #29593785
Paying for a license would be nearly impossible, as the OBS team would need every contributor to sign a CLA to give the OBS team the rights to relicense/dual-license the OBS code b…
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Comment #29593470
Streamlabs and Streamelements have not violated the GPL.
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Comment #28687047
Indeed, all capture functionality is split out into plugins and they are platform-specific. Platform builds are handled by CMake to only include relevant plugins: https://github.co…
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Comment #28687026
OBS uses FFmpeg for media source playback, some audio encoders, and specific video output contexts. Usually FFmpeg isn't used for video encoding, though -- that's handled by either…
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Comment #27368230
Streamlabs is a fork of OBS, and as such, is also open source: http://github.com/stream-labs
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Comment #25634199
Well, I think it's possible FTL will be gone from OBS by the end of 2021 so I guess they need to figure out what they are doing sooner rather than later. There will probably be a p…
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Comment #25632702
Sure, but Glimesh are going to be looking at moving away from FTL themselves. See the discussion on this PR: https://github.com/obsproject/obs-studio/pull/3834
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Comment #25631555
You should know the OBS team plans on deprecating FTL since Mixer was the only major player who ever used it, not to mention the fact that the server side of the tech is closed. Th…
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Comment #23605830
There's a small link in the About dialog. It could absolutely be promoted more, though.
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Comment #23578922
To be frank, it could definitely use help in terms of both engineers and donors. OBS's userbase has grown from roughly 500k daily users at the beginning of March 2020 to more than …
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Comment #22753044
Recursion would have nothing to do with it. Recursive capture does not add any load, it just looks weird.
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Comment #22753042
There's one full-time developer, about 5-10 regular free-time developers, and about 5-10 free-time support helpers.
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Comment #22752926
Currently the lead developer (Jim) is the only paid developer, and he's able to work on the program full time thanks to a few large sponsorships. That said, we'd really like to be …
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Comment #22687102
You could probably do it yourself if you wanted, I don't see any reason why not. I suppose the main concern is whether anyone else is already working on it, and if it will be a rac…
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Comment #22686605
Depends. If the bounties are created by the maintainers themselves, funded from something like Open Collective, I think it can be a healthy way to get the community involved and he…