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disillusionist

HN member
Joined
Tue, Aug 27, 2024, 7:09 PM UTC
HN karma
68
Public activity
11 items

About disillusionist

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Recent public activity

  1. comment
    Comment #48939560

    holy gorilla! i think QBasic Gorillas is the first graphics game i have memory of playing as a child. i remember attempting to read the code as a kid and being wildly confused by i…

  2. comment
    Comment #48095195

    I've been using this pattern for the past couple years for the benefits the author mentions. In addition to that, it can help with overly complicated functions (which, ok, could pr…

  3. comment
    Comment #46770441

    My company just finished a several week review period of Greptile. Devs were split over the usefulness of the tool (compared to our current solution, Cursor). While Greptile did oc…

  4. comment
    Comment #45130891

    i can only speak to my personal experiences and not the entire "Job Market" but i have seen qualified, competent team members let go during "positive transformations" and expectati…

  5. comment
    Comment #44457735

    To me, I see pushing rules boundaries as part and parcel with exploring fantastical worlds. Elves, dwarves, and dragons exist. Those aren't "real". Magic spells that allow you to f…

  6. comment
    Comment #44457536

    If we were trying to create a real-time simulation system, then YES you are totally correct. However, many table-top RPGs rules only make sense in the context of adjudicating atomi…

  7. comment
    Comment #44457464

    I just Write Like That. It always takes me longer to write things than intended because I tend to overthink things, too. :/

  8. comment
    Comment #44455949

    I personally adore the Peasant Railgun and other such silly tropes generated by player creativity! Lateral problem solving can be one of the most fun parts of the DnD experience. H…

  9. comment
    Comment #43721354

    because i'm likely going to refactor this function "tomorrow" with additional properties. :)

  10. comment
    Comment #43721246

    you can do this rather easily by returning an object rather than a primitive. if you're using a language like TypeScript, destructuring the resulting returned object is rather triv…

  11. comment
    Comment #43720623

    I started using this pattern years ago and haven't looked back. React components are defined using a single properties param and it feels natural to extend the practice to other me…