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dimitropoulos

HN member
Joined
Thu, May 10, 2018, 1:18 AM UTC
HN karma
974
Public activity
154 items

About dimitropoulos

https://github.com/dimitropoulos

organizer of https://www.youtube.com/@MichiganTypeScript

Recent public activity

  1. comment
    Comment #48845192

    nope! never heard of them! (note: I'm the guy that did the Doom in TS types thing) what type-level fun do they bring to the table?

  2. comment
    Comment #48838638

    I answered here https://news.ycombinator.com/item?id=48838629

  3. comment
    Comment #48838629

    I was referring to the type system in the formal "specification" sense, not the implementation details of the compiler, such as the compiler's runtime (Go, or, in the past, JavaScr…

  4. comment
    Comment #48834613

    jokes aside, have you heard of the Jevons Paradox[1]? it feels like the "induced demand" effect to me with the whole "just one more lane" phenomenon you sometimes can see in roadwa…

  5. comment
    Comment #48833931

    good points, let's get negated types and higher kinded types in there then you've got yourself a deal. maybe regex thrown in too for flavor

  6. comment
    Comment #48833856

    the real story here is an incredible team that managed to simultaneously keep two separate codebases alive for the most advanced type system known to mankind (yeahhh yeahh Hindley-…

  7. comment
    Comment #48776613

    there's also a DeepSeek whitepaper on this technique https://www.seangoedecke.com/text-tokens-as-image-tokens

  8. story
  9. comment
    Comment #47675738

    > Libraries like Effect have increased the popularity of generators, but it's still an unusual syntax for the vast majority of JavaScript developers. I'm getting so tired of hearin…

  10. comment
    Comment #46534815

    it's interesting that in this article you see all three: TypeScript, Typescript, and typescript.

  11. comment
    Comment #46049923

    with all the hype around durable execution... what makes it difference from job queuing solutions like BullMQ or Agenda.js that rely on DLQ on top of Redis or Mongo? is it just a D…

  12. comment
    Comment #46049855

    wow great example - I'm also baffled by this. is this just not a great example because it seems like it's reinventing the wheel

  13. comment
    Comment #46049837

    didn't the latest unreal release have something voxel related? cool to see more voxel stuff happening. we've come a long way since the Euclideon "unlimited detail" days.

  14. story
  15. comment
    Comment #44264565

    the Doom in TypeScript types project wouldn't have been possible without Nick and Helion - I owe Nick a huge thanks! He helped with some of the more obscure parts of the engine and…

  16. comment
    Comment #44145642

    you're faulting a headline for being precise and accurate. there is no sense in which TypeScript is a runtime. TypeScript is literally a complier (targeting JavaScript, which has r…

  17. comment
    Comment #43607412

    Most notably: a very prominent camera (the PYXIS 12K) was announced on Friday for $4,995 USD and on Sunday was changed to $6,595. Almost all other prices saw this 34% increase (but…

  18. story
  19. comment
    Comment #43426834

    Thanks for explaining. But I guess I'm still not clear on how the work gets divvied up. Not tryin to be a hater - I'll have to give it a spin - but that part's a bit murky to me st…

  20. comment
    Comment #43426427

    [flagged]

  21. story
  22. comment
    Comment #43336021

    thank you for the clarification. you're right. I guess I was just trying to say that it's a spectrum (even if Rust is very very far along the way towards not having any holes). I c…

  23. comment
    Comment #43335975

    hi! author of the Doom thing, here. while I won't be the one to try, my answer is "absolutely yes, it will make a massive difference". Sub-1-day Doom-first-frame is probably a poss…

  24. comment
    Comment #43333790

    did you contribute to the current TypeScript codebase? (not intended snarky, just curious)

  25. comment
    Comment #43333772

    I love Rust, but you can play exactly the same game with Rust: https://github.com/Speykious/cve-rs