Viewing profile — dicroce
dicroce
HN member- Joined
- Fri, Mar 25, 2011, 8:29 PM UTC
- HN karma
- 962
- Public activity
- 332 items
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About dicroce
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Recent public activity
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Comment #49230365
Personally I'm not much of a fan of assert()'s... at least in the language I use the most (C++). It's not that I don't think you should validate the input ranges of parameters to f…
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Comment #48872926
Yup. The goal was guide rails.... it'll still let you do non optimal things... just not totally illegal things. Hopefully if you do it enough you can take the guide rails off and s…
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Comment #48872893
Yes. PR's would be welcome on the core math engine.
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Comment #48872889
My goal is to build it up to Calculus.
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Comment #48871220
It uses https://capacitorjs.com/ and I'm super happy with this choice. I think it feels fast simply because solving simple algebra problems is very light work these days (and of co…
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Comment #48871064
I updated the underlying engine (and its live on the web version here: https://dicroce.github.io/wyrm/home.html ). There is some new powers examples in the drop down. Irrational ro…
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Comment #48870983
I'm adding at least basic support for random practice problems in the release I'll be dropping in a few days. If I can get to it I may also be adding a more gamified "practice" mod…
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Comment #48870974
Yeah I added the popup that appears when you hover as a means of trying to counteract this. I'll be looking for more ways to communicate this.
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Comment #48870960
This is actually a great find. I update the engine and the change is live on the web version. I will probably wait a couple of days on updating the mobile apps to see if any more f…
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Comment #48866995
I will definitely consider using more color... hmm...
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Comment #48865070
The underlying math engine is written in typescript and is open source: https://github.com/dicroce/wyrm_math Probably it's most important feature for applications like this is that…
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Comment #48854236
This is the approach I was wondering about.
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Show HN: Wyrm – Solve algebra by touch, built on an open-source soundness engine
There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually th…
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Comment #48434988
These are the last days of software. Use the AI's and build cool shit NOW.
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Comment #47967788
If you know about the distribution of keys you can do even better by factoring that knowledge into where you split.
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Comment #46766243
This is actually pretty incredible. Cannot really argue against the productivity in this case.
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Comment #46603003
Lego blocks are how I like to think about software components... They may not be the perfect shape you need but you can iterate fast. In fact my favorite software development model…
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Comment #46518470
Ok, maybe someone here can clear this up for me. My understanding of B+tree's is that they are good for implementing indexes on disk because the fanout reduces disk seeks... what I…
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Comment #46371020
Exactly my thoughts.
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Comment #46371008
They should have used HLS. Its still pulling, and the client controls the downshifts if required...
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Comment #44943034
Isn't it just kinda a natural thing once you have the chain rule?
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Comment #44571695
Most of us that are somewhat into the tech behind AI know that it's all based on simple matrix math... and anyone can do that... So "inevitibalism" is how we sound because we see t…
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Comment #44417448
Integrating my time series database ( https://github.com/dicroce/nanots ) as the underlying storage engine in my video surveillance system, and the performance is glorious. Next up…
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Show HN: NanoTS – Fast, embeddable, tiny time series database
eye wateringly fast. :)