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dicroce

HN member
Joined
Fri, Mar 25, 2011, 8:29 PM UTC
HN karma
962
Public activity
332 items

About dicroce

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Recent public activity

  1. comment
    Comment #49230365

    Personally I'm not much of a fan of assert()'s... at least in the language I use the most (C++). It's not that I don't think you should validate the input ranges of parameters to f…

  2. comment
    Comment #48872926

    Yup. The goal was guide rails.... it'll still let you do non optimal things... just not totally illegal things. Hopefully if you do it enough you can take the guide rails off and s…

  3. comment
    Comment #48872893

    Yes. PR's would be welcome on the core math engine.

  4. comment
    Comment #48872889

    My goal is to build it up to Calculus.

  5. comment
    Comment #48871220

    It uses https://capacitorjs.com/ and I'm super happy with this choice. I think it feels fast simply because solving simple algebra problems is very light work these days (and of co…

  6. comment
    Comment #48871064

    I updated the underlying engine (and its live on the web version here: https://dicroce.github.io/wyrm/home.html ). There is some new powers examples in the drop down. Irrational ro…

  7. comment
    Comment #48870983

    I'm adding at least basic support for random practice problems in the release I'll be dropping in a few days. If I can get to it I may also be adding a more gamified "practice" mod…

  8. comment
    Comment #48870974

    Yeah I added the popup that appears when you hover as a means of trying to counteract this. I'll be looking for more ways to communicate this.

  9. comment
    Comment #48870960

    This is actually a great find. I update the engine and the change is live on the web version. I will probably wait a couple of days on updating the mobile apps to see if any more f…

  10. comment
    Comment #48866995

    I will definitely consider using more color... hmm...

  11. comment
    Comment #48865070

    The underlying math engine is written in typescript and is open source: https://github.com/dicroce/wyrm_math Probably it's most important feature for applications like this is that…

  12. comment
    Comment #48854236

    This is the approach I was wondering about.

  13. comment
  14. story
    Show HN: Wyrm – Solve algebra by touch, built on an open-source soundness engine

    There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually th…

  15. comment
    Comment #48434988

    These are the last days of software. Use the AI's and build cool shit NOW.

  16. comment
    Comment #47967788

    If you know about the distribution of keys you can do even better by factoring that knowledge into where you split.

  17. comment
    Comment #46766243

    This is actually pretty incredible. Cannot really argue against the productivity in this case.

  18. comment
    Comment #46603003

    Lego blocks are how I like to think about software components... They may not be the perfect shape you need but you can iterate fast. In fact my favorite software development model…

  19. comment
    Comment #46518470

    Ok, maybe someone here can clear this up for me. My understanding of B+tree's is that they are good for implementing indexes on disk because the fanout reduces disk seeks... what I…

  20. comment
    Comment #46371020

    Exactly my thoughts.

  21. comment
    Comment #46371008

    They should have used HLS. Its still pulling, and the client controls the downshifts if required...

  22. comment
    Comment #44943034

    Isn't it just kinda a natural thing once you have the chain rule?

  23. comment
    Comment #44571695

    Most of us that are somewhat into the tech behind AI know that it's all based on simple matrix math... and anyone can do that... So "inevitibalism" is how we sound because we see t…

  24. comment
    Comment #44417448

    Integrating my time series database ( https://github.com/dicroce/nanots ) as the underlying storage engine in my video surveillance system, and the performance is glorious. Next up…

  25. story