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death_eternal

HN member
Joined
Mon, Jul 28, 2025, 9:54 AM UTC
HN karma
43
Public activity
28 items

About death_eternal

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Recent public activity

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    Comment #47452784

    You're clearly wrong.

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    Comment #47452776

    Yeah, you're not really that interesting to be honest.

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    Show HN: I'm writing a scalable alternative to gource with diff animation modes

    I find that gource is extremely slow on large repositories like the Linux kernel, and there's only one mode of animation, this has various modes of animation and can handle massive…

  18. comment
    Comment #46726776

    You can look at the repository to see the differences. The troubleshooting abilities of the program are far superior to lutris already, My experience with lutris is you run the ins…

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    Show HN: I'm writing an alternative to Lutris

    It's free and open source. The aim is to have more transparent access to wine prefixes and the surrounding tooling (winetricks, proton configuration, etc...) per game in comparison…

  20. story
    Show HN: I implemented generics in my programming language

    It took a while to implement, though now I have generic functions working in Axe. Documentation, repository and site attached.

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    Comment #46056839

    1. It manages memory through deterministic ownership rules and optional arena allocation. Pointers never outlive the allocator that created them, and the compiler performs lifetime…

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    Show HN: Axe - A Systems Programming Language with Builtin Parallelism and No GC

    I'm writing a compiler for a systems language focused on concurrency and parallelism. It’s a re-engineering of a prior work, with an explicit emphasis on memory management and type…

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    Show HN: Versed, content aggregator site with graph views and customizable feeds

    Made this mostly for myself. You can now create your own echo chamber using this to mix sources, RSS feeds, etc... into one place, then visualize feed data separately, there's also…

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    Comment #44804285

    The goal is to not need to write C just to get performant code, especially for things like concurrency and numerics. While Nim can be fast without `ref object`, and you can guide t…