Viewing profile — daypay
daypay
HN member- Joined
- Fri, Dec 18, 2020, 1:51 PM UTC
- HN karma
- 22
- Public activity
- 21 items
- HN profile
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About daypay
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Recent public activity
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Comment #30768107
Thanks for sharing, I enjoy reading about the GC changes every release.
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Comment #30681098
Ah okay, thanks for clarifying. Learned something new today.
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Comment #30680131
How were you able to share this? Didn’t know TestFlight allowed you to do that. How do I give it back later?
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Comment #30678984
Any invites that you could share without having to wait 3 weeks for the next round to go out?
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Comment #30307457
Completely understandable, thanks.
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Comment #30307441
Honestly not too aware with the title rules here, as I mostly just lurk. Thanks for clarifying on that. Love your work over the years btw, thanks for everything!
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Comment #30307360
Yeah, I’d prefer that as well. Thanks for linking directly.
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Comment #30129087
Session ( https://getsession.org/ ) is also worth looking into. Recently our group moved from Signal to here. Anyone have experience to share here?
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Comment #30129078
Session ( https://getsession.org/ ) is also worth looking into. Recently our group moved from Signal to here.
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Comment #30067733
Glad to see this release. Looking forward to making some pull requests on bugs. Can’t wait for the first beta. Huge kudos to the team and all contributors.
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Comment #29986444
That’s how I interpreted it as well for running 32-bit apps on 64-bit Host.
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Comment #28791580
Yep, Nim is a pleasure to work with too.
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Comment #28494245
Apple has gimped PWA support for iOS. It’s support and lack of features is atrocious.
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Comment #28386043
Almost the same boat here, as long as I could still push 144hz on both of my displays.
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Comment #28370684
Same case for Nim, I really enjoy working with it.
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Comment #27755529
I've heard and had similar experiences with imports, but nothing major. Right now I'm only working on a 2D side scroller for personal experience. Creating a TileSet, and either usi…
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Comment #27753514
Godot is such a pleasure to work with too, compared to other engines I've used. It also depends on the type of game you're creating, but 2D has been a more pleasant experience in G…
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Comment #27610446
Easily the best platform I've used over the years. Excellent community, support, and toolings all around. Kudos to the team and all contributors.
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Comment #26795179
Isn't this what the cxx project is aiming to do? https://github.com/dtolnay/cxx
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Comment #26033707
Can't wait to play Runescape in the browser again.
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Comment #25754420
Been using Nim for a few projects lately, absolutely love it.