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Viewing profile — cridenour

cridenour

HN member
Joined
Fri, May 25, 2012, 12:32 PM UTC
HN karma
511
Public activity
190 items

About cridenour

[ my public key: https://keybase.io/cridenour; my proof: https://keybase.io/cridenour/sigs/wyaSTYwnYRIOfvCH5Fcoq18nXfdP77EhQYBifG3kFj8 ]

Recent public activity

  1. comment
    Comment #46827891

    They just added docs for how to best achieve GUI apps. https://docs.godotengine.org/en/latest/tutorials/ui/creating...

  2. comment
    Comment #45560739

    It did happen on the highway to my sister. She was in the middle lane but luckily had the space to get to the side. Managed to start it again and get off the highway where it did i…

  3. comment
    Comment #42098253

    Funny enough, I felt the complete opposite. Loved the shows, especially Atlantis, but found the movie pretty meh.

  4. comment
    Comment #41343724

    Been having a great time watching this. Thanks for sharing.

  5. comment
    Comment #38050094

    I’m pretty sure this is possible in their app now but the UX to achieve it is atrocious. I had to follow multiple blog posts to figure it out.

  6. comment
    Comment #37768662

    You could grab the pck file the browser downloads and expand it using Godot itself or a Godot CLI tool.

  7. comment
    Comment #37538045

    I wonder if Godex[0] could be a fit for you. ECS based Godot, based on 3.x which has much more broad WebGL support. [0] https://github.com/GodotECS/godex

  8. comment
    Comment #37503875

    Not for long on the console front - though costs have yet to be determined. https://w4games.com/2023/08/06/w4-games-unveils-w4-consoles-...

  9. comment
    Comment #37501234

    An active paid asset marketplace, specifically for systems and templates. There is movement on this front, but it's slow. Right now if you don't want to build it, you have to hope …

  10. comment
    Comment #37501012

    For networking I use a combination of Godot's RPC commands[0], their new high-level nodes[1][2] and a fork of GodotSteam[3], which passes it all through Steam's INetworkMessages fr…

  11. comment
    Comment #37499803

    I’ve been working with Godot 4 on a multiplayer open world survival crafting game for just over a year now - and launched into Early Access back in May[0]. Happy to answer any ques…

  12. comment
    Comment #37212542

    Not often I see UC mentioned on HN. What program are you in?

  13. comment
    Comment #36849887

    Agreed. It took weeks of researching to find this term when I was looking to optimize travel time search. Once I did, everything became easier! Ended up forking Open Transit Planne…

  14. comment
    Comment #36421050

    I've never heard of anyone comparing to a football field in the Area domain. Of course this is cultural, but at least in the US - the length is what is commonly compared.

  15. comment
    Comment #36298366

    Apparently me too. Hopefully the cookie expiration isn't short :)

  16. comment
    Comment #36298010

    Looks cool and I appreciate the different model. FYI - you mentioned letting free accounts post for now but that doesn't seem to work.

  17. comment
    Comment #35618724

    I don't remember it being on PRs, but its still in the docs. https://docs.github.com/en/pull-requests/collaborating-with-...

  18. comment
    Comment #35496411

    My daughter is five and plays creative by herself on PC. It's easier (for her) to control than the tablet version and she asks to watch Minecraft videos before playing to learn mor…

  19. comment
    Comment #35463565

    Prologue for iOS is a Plex audiobook player that is better than any audiobook player has a right to be. Here's a good guide on how to set up Plex for proper metadata with audiobook…

  20. story
  21. comment
    Comment #34986750

    Been using 4 on my M1 with no issues at all.

  22. comment
    Comment #34946818

    Web Export for 4 is fine, just not with C#. That may be the same thing to some people, but there is a distinction.

  23. comment
    Comment #34599389

    I can't load any games either and get the error: "Uncaught Error: Audio key "menuMusic" missing from cache" when it happens. Hopefully it's a quick fix as I'd love to check them ou…

  24. comment
    Comment #34474361

    Yikes. That's my fault for assuming consistent behavior then. Apologies to the parent comment.

  25. comment
    Comment #34469406

    That button just opens a web app in your browser though. Did you not try it?