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connerbryan

HN member
Joined
Thu, May 16, 2013, 10:32 PM UTC
HN karma
28
Public activity
19 items

About connerbryan

[ my public key: https://keybase.io/connerbryan; my proof: https://keybase.io/connerbryan/sigs/KfRJvviTMUPbyDnAO53NW-4T1HiLepKdZUZzxmO7Stw ]

Recent public activity

  1. comment
    Comment #13202388

    Oh, my bad. You're right, I got my links mixed up. aleclm has responded with the correct answer, ignore mine.

  2. comment
    Comment #13199257

    I believe it's because llvmlite is now suggested. The llvmpy page mentions: > Warning > This project has been deprecated and is no longer being actively developed. We strongly sugg…

  3. story
  4. comment
    Comment #9144930

    Agreed. I think it's important to keep in mind the context of your application when considering implementing a system like OP mentions. Although, it would interesting to provide th…

  5. comment
    Comment #9144889

    From a purely gamedev perspective, examining the Source engine taught me a lot about engine development, so it's exciting to hear about the next version. Valve's articles on how th…

  6. comment
    Comment #9144818

    I'd believe it. As someone else mentioned above, they've also started inlining image data, so I wouldn't be surprised if these changes all fell under the goal of minimizing HTTP re…

  7. comment
    Comment #7213925

    > The trick is not to have pointless meetings. Someone should get something out of the meeting besides warm fuzzies and new doodles. Agreed. I should have been more specifically sn…

  8. comment
    Comment #7212023

    Too pragmatic. Where are the meetings?!

  9. comment
    Comment #6439687

    Eeesh. Nothing is more uncomfortable than a friend who owes you money.

  10. comment
    Comment #6413994

    I'm in a similar situation. I'd much prefer a subscription model to ads. Or at the very least, a subscription with the single benefit of "no ads."

  11. comment
    Comment #6413967

    "Just C and C++ for everything? Boring..." I seriously doubt that the world will stagnate at HTML and JS. Thing will evolve! Though judging by adoption and advancements from W3C, i…

  12. comment
    Comment #6413884

    Awesome. It's about time!

  13. comment
    Comment #6413876

    Where were you when I was 13? But seriously, good work, gave me a nice little dose of nostalgia! Might have to break out the GameBoy soon. Or try the newer ones...I stopped after S…

  14. comment
    Comment #6413803

    Damn. I remember feeling frustrated with resource constraints when programming for the Gameboy. Now I feel lucky ;).

  15. comment
    Comment #6413403

    Why "thank god"? I'm not trying to be snarky or rude, I'm wondering what's so bad about it?

  16. comment
    Comment #6413343

    Definitely. It's amazing to watch a technology accelerate this quickly.

  17. comment
    Comment #6402427

    Awesome. I really like the design and simplicity. From the example on http://apiary.io/how-it-works how are language bindings generated? How do you know the schema of a message? I'…

  18. comment
    Comment #6298543

    Perhaps I'm missing something, but this doesn't work for me: % explain git status -s explain:1: no such file or directory: http://explainshell.com/explain/git?args=status curl: no …

  19. comment
    Comment #6286345

    This threw me off as well. Hopefully they'll fix it quickly, I think it's a great project otherwise.