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Viewing profile — clemos

clemos

HN member
Joined
Wed, Aug 24, 2011, 3:27 PM UTC
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20 items

About clemos

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Recent public activity

  1. comment
    Comment #9233008

    see http://waneck.github.io/wwx-unity3d-haxe/

  2. comment
    Comment #9232976

    You can do Unity with Haxe, but not the other way around, so clearly Haxe > Unity :p

  3. comment
    Comment #7449718

    We made a cross-platform (Flash, HTML5, Android, iOS) video player for TF1 (first French TV channel, considered the most viewed TV channel in Europe)

  4. comment
  5. comment
    Comment #4092053

    I put a lighter theme, and increased line spacing a bit

  6. comment
    Comment #4091863

    Also, IMHO the fact that Haxe looks familiar to people coming from Javascript, ActionScript, or Java is a plus.

  7. comment
    Comment #4091831

    Well at least it doesn't look like PHP...

  8. comment
    Comment #4091741

    Actually functions are private by default. "static function main()" seems to work as an entrance point, though, which makes sense somehow...

  9. comment
    Comment #4091698

    It could be fun to have a CoffeeScript to Haxe converter, though.

  10. comment
    Comment #4091637

    Not usually, but I wanted the app to look a bit less "hardcore techie" than the rest of the Haxe evangelism material :)

  11. comment
    Comment #4091631

    NME is particularily good in building "Flash-like" applications, so mainly games. I think Appcelerator is more adapted to applications that want to use native UIs elements (menus, …

  12. comment
    Comment #4091584

    Given that a .swc is basically a zipped .swf, this currently depends on runtimes: - Haxe/Flash supports embedding .swf libraries : http://haxe.org/manual/swc - NME/C++ (Android, iO…

  13. comment
    Comment #4091429

    NME is a library for Haxe. It basically provides an implementation of the Flash API for the C++ and Javascript targets, besides the SWF target that Haxe offers natively. It also co…

  14. comment
    Comment #4091390

    http://try.haxe.org/#655c1 You can compile this example to both Flash and JS online. If you install Haxe and NME ( http://haxenme.org ), you can also compile it to iOS, Android, We…

  15. comment
    Comment #4091336

    Ok, ok, I switched back to monospace...

  16. comment
    Comment #4091318

    It has very powerful type-inference, which usually makes it far more concise and expressive than Java or AS3... It may still be a bit more verbose than Coffeescript or Python, but …

  17. comment
    Comment #4091304

    http://haxe.org/ref/conditionals Most standard classes and methods (String, Array, Hash, etc), and a lot of third party libraries are completely cross-platform, so you don't need c…

  18. comment
    Comment #4091002

    ... and the editor has autocompletion on dot :)

  19. comment
    Comment #4090999

    demos : Flash API to SWF or JS (nme/jeash): http://try.haxe.org/#655c1 http://try.haxe.org/#E4001 Flash with custom shaders (hxsl): http://try.haxe.org/#93bE1 Flash + away3d: http:…

  20. story