Viewing profile — chronolitus
chronolitus
HN member- Joined
- Tue, Mar 20, 2012, 4:11 PM UTC
- HN karma
- 940
- Public activity
- 236 items
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About chronolitus
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Recent public activity
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Comment #49212293
The gargantuan lie that is collapsing the climate is that we told ourselves nuclear is deadly dangerous, but coal & gas are merely "dirty".
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Comment #48382116
I wish these posts had more code snippets and examples, seems like a cool language though!
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Comment #48347842
https://en.wikipedia.org/wiki/Lattice_Boltzmann_methods
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Comment #48283594
The design says: "Look at this nice Ferrari-branded toy car! You should have one in your garage, it would look cute next to your real car (_Real_ Ferrari, gas engine, looks like a …
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Comment #48080416
sometimes we do this thing where we pretend rail is super efficient, whereas in reality it's often more expensive than basically any other option, even in countries that do it well…
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Comment #47692599
Honestly the level editor was just me drawing on some paper, then typing out poses and coordinates into the matrices. But if you want to see a 4D level editor, the dev of 4D Golf m…
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Comment #47610361
You have a great website
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Comment #47605516
Thanks for the link, 4D Maze is amazing and I had somehow never seen it. Also, here's a CPU-based prototype that led to the Hyperhell engine: https://dugas.ch/4d_creatures/4d_camer…
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Comment #47604847
I'd definitely prefer a human made one. If you know any artists willing to make a proper version of the cover art, I'd be happy to commission one (paid, of course).
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Comment #47604735
Can't wait for the hardware. Only a matter of time until someone makes the first 4D game projected to a 3D hologram.
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Comment #47604689
You may need more than 1 extra axis of rotations, unfortunately. https://youtu.be/tKDMcLW9OnI?t=309
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Comment #47604641
Loved this book! Part of this project started from wanting to make 4D creatures and train them to walk with RL. One interesting fact I learned is that ants would probably have 8 le…
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Comment #47604309
I really appreciate your feedback! I tried pretty hard to increase the rendering efficiency on consumer GPUs. The biggest issue is that the main view is actually a 96x96x96 grid of…
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Comment #47294691
10 years ? These days ten years feel like an absurdly long time in the future.
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Comment #46251587
I had been working on a 4-th Dimension renderer project, when yesterday I saw the hackernews post where Gemini predicts the front page 10 years from now[1], and one title was "Visu…
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Comment #46212136
"Visualizing the 5th dimension with WebGPU 2.0" I feel so seen (my last post to hn was literally about visualizing the 4th dimension with threejs - and now working on the webGPU ve…
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Comment #41776270
Moreso genuine curiosity than as a gotcha: A lot of comments are saying this was the wrong choice. I'd find it really interesting to hear who the nomination should have gone to ins…